Water
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- Posts: 86
- Joined: Sat May 22, 2004 9:06 pm
Water
The map that I am working on is one island surrounded by an ocean. In 3ds max I made the ocean plane pretty large (16000 by 16000), so that It would extend out of the skybox like it does in Death Island and Blood Islands, but when I open the level in Sapien, the water plane stops where the skybox end. Also the .fog tag I created is not showing up under the water in sapien. I have it in the tags\levels\test\mylevel directory. Could anyone help me?
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- Posts: 385
- Joined: Wed Jun 16, 2004 2:02 pm
I don't think that the Death Island water goes beyond the skybox. I believe that the level is actaully that big, otherwise you would not be able to get throught the barrier. I think thhat the barrier is actually player clipping, which is talked about in the original HEK tutorial. I do not know how to do player clipping, but if I figure it out I will let you know.
That's my two-cents worth. Correct me if I am wrong.
That's my two-cents worth. Correct me if I am wrong.
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- Burnination
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- Joined: Fri Oct 31, 2003 1:55 pm
man...if you just looked
http://wiki.fpsgamers.se/index.php/Halo/TipsTricks2
http://wiki.fpsgamers.se/index.php/Halo/TipsTricks2
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