Halo 3 HUD[WIP]
- CabooseJr
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alright, i will try my best. first it will probably be ingame in Halo PC, then Halo CE.
EDIT:screw it, Halo PC is screwing up on me. so im gonna do it for Halo CE.
EDIT:screw it, Halo PC is screwing up on me. so im gonna do it for Halo CE.

© Newest AudioSurf Run = Miku Hatsune - Black★Rock Shooter(AudioSurf)
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this may help you
http://forums.halomods.com/viewtopic.php?t=57593
And here are the ghost tutorials
http://www.h2ek.com/resources/hce-tutorials/index.html
go to the User Interface (UI) Element Creation sectio for the ammo counter and recticles
http://forums.halomods.com/viewtopic.php?t=57593
And here are the ghost tutorials
http://www.h2ek.com/resources/hce-tutorials/index.html
go to the User Interface (UI) Element Creation sectio for the ammo counter and recticles
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No kidding?M4573R51337 wrote:I just think the H3 HUD is a pretty different design than either h1 or h2, with there being no blue backgrounds, and what seems to be a bare bones design.

Of course we're still seeing a bare bones design [we're not going to be playing with the refined, finalized HUD in the May beta], and of course the Halo 3 HUD has a different layout [it had changed even more between Halo and Halo 2, and we are seeing progression].
Remember, the first HUD that we saw for Halo 2 went through a complete overhaul by the time the game hit stores.
Signed:
X___In Nomine Dole__
X___In Nomine Dole__
- kirby_422
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you keep asking things at your gearbox copy of this topic, and ignoring whats happening lol.
I was making my own, but I think yours looks a little beter right now because of your ammo (I quickly did a ammo meter with a curve to it lol, it looks like crap).
one thing that you should work on with yours is that if you look at the healthbar closly, you see that the bottem is suposto be darker than the top. next, the hud should be in parts (seprate bitmaps). one for the background for sheild, next for sheild bar that drops, then one for grenade background, then one for the weapon picture, one for the ammo, and then might aswell have that divider line split up as well lol (it would be easyer for hud tagging like that, because have one child hud tag for ammo, then all the asault rifle link to that to save space as it shows the line and ammo number (thats how current asault rifle and stuff are, they have that box and ammo number as another weapon hud in the weapon hud)).
sorry if any of that got confuzeling, it seems like it might be, and im sick and have a stuffd up head so I might not be wrighting clearly..
I was making my own, but I think yours looks a little beter right now because of your ammo (I quickly did a ammo meter with a curve to it lol, it looks like crap).
one thing that you should work on with yours is that if you look at the healthbar closly, you see that the bottem is suposto be darker than the top. next, the hud should be in parts (seprate bitmaps). one for the background for sheild, next for sheild bar that drops, then one for grenade background, then one for the weapon picture, one for the ammo, and then might aswell have that divider line split up as well lol (it would be easyer for hud tagging like that, because have one child hud tag for ammo, then all the asault rifle link to that to save space as it shows the line and ammo number (thats how current asault rifle and stuff are, they have that box and ammo number as another weapon hud in the weapon hud)).
sorry if any of that got confuzeling, it seems like it might be, and im sick and have a stuffd up head so I might not be wrighting clearly..
Wow.. I havnt updated any of my stuff here since like 2 years ago.. lol
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Halo 2 used the H1 HUD up until E3 Zanzi. Once they had the new look, they only changed the shield bar, and that was the final HUD.In Nomine Dole wrote:No kidding?M4573R51337 wrote:I just think the H3 HUD is a pretty different design than either h1 or h2, with there being no blue backgrounds, and what seems to be a bare bones design.![]()
Of course we're still seeing a bare bones design [we're not going to be playing with the refined, finalized HUD in the May beta], and of course the Halo 3 HUD has a different layout [it had changed even more between Halo and Halo 2, and we are seeing progression].
Remember, the first HUD that we saw for Halo 2 went through a complete overhaul by the time the game hit stores.
The whole thing with this new HUD is that they said back in december that it was not permant, yet, they have kept it basicly the same up until the beta tests going on now. It doesn't take much more than a week to make an ingame working HUD. It isn't barebones because they havent finished it, it's barebones because thats the style they want it to be. The new H3 HUD is cool, but to me it just isn't halo.
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- CabooseJr
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well, if it works, i will be happeh.

© Newest AudioSurf Run = Miku Hatsune - Black★Rock Shooter(AudioSurf)
Newest YouTube Video= Portal: Project Beta(Small Promo)
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- MasterChief2829
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