H2Core\H2G Help Topic and Map Repository *Updated 04-03-07*
- JacksonCougAr
- Posts: 2333
- Joined: Fri Jan 12, 2007 1:56 pm
- Location: Canada
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Ugh.. I need help, badly. I added two more ITMC tags, using the object relocater, and now my BSP viewer gets an error that says "non-negative number required". I tried nulling out the itmc tags in the scnr tag, but to no avail. Any help would be greatly appreciated, because I have put a ridiculous amount of time into this map, and I absolutely cannot restart.
Halo 3 ruined everything..
- foxfanatic23I7
- Posts: 1343
- Joined: Mon Jul 24, 2006 1:38 pm
- Location: Canada bishes
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Wow.. my map seems to have screwed up even more overnight. Every time I click any tag, it says "this tag is a broken identity" and brings up about 7 pop up boxes. And foxfanatic, that didn't work. I still get the 'non-negative number required' error. I think I may have exceeded the limit of how many itmcs you can spawn.
Edit: Well, this problem seems unfixable, but I just remembered that I have a somewhat recent version of this map on my xbox, so all I have to do is fix KOTH spawns on the older one and I'll be up to date.
Edit: Well, this problem seems unfixable, but I just remembered that I have a somewhat recent version of this map on my xbox, so all I have to do is fix KOTH spawns on the older one and I'll be up to date.
Halo 3 ruined everything..
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- Joined: Fri Jun 23, 2006 4:46 pm
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I need some help, i did everystep right, but wen i go to entity to move my spawns! i load the bsp but wen i hit the BSp viewer, i got an error!
I used old mombasa(earthcity_1) and mp map: coagulation
size of mp map after conversion: 29.1mb
If someone can plezz help me out, it would be greatly aprreciated!
I used old mombasa(earthcity_1) and mp map: coagulation
size of mp map after conversion: 29.1mb
If someone can plezz help me out, it would be greatly aprreciated!
~Proud Team Delta Member~
- MilyardoX2
- Posts: 821
- Joined: Mon Jun 26, 2006 9:16 pm
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-scenarios\solo\06b_floodzone\sen_hq_bsp_6
This BSP is working. Add it to the repository list as working, mb?


Link to topic with my mod from this BSP:
http://forums.halomods.com/viewtopic.php?t=56617
(Unfinished, but it works)
This BSP is working. Add it to the repository list as working, mb?


Link to topic with my mod from this BSP:
http://forums.halomods.com/viewtopic.php?t=56617
(Unfinished, but it works)

I♥ACE|HALO VICIS|ELITE MODS
Tim Buckley wrote:Ignorance causes violence, not video games. Man up and take responsibility.
How hard would it be to code in a system link fixer into the rebuilder? I just thought that would be a good idea. Also is it normal for newmembasa's second bsp to only become really unstable when there are two people on the same box and not when you are alone?

"Before you criticize someone, walk a mile in their shoes. That way after you make fun of them, you still have their shoes."-Dranciel ಠ_ಠScottyGee wrote:Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
Oh, then i broke the SLC
. But what about my 2 player freezing problem?


"Before you criticize someone, walk a mile in their shoes. That way after you make fun of them, you still have their shoes."-Dranciel ಠ_ಠScottyGee wrote:Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
- snakejknight
- Posts: 693
- Joined: Sun Jun 04, 2006 1:00 pm
- Location: North Hollywood California
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ok... i rebuilt tutorial.map the only changes i made were adding water to the bsp and adding the coag sky (looked realy good)
anyway i go to play, it loads and does everything is supposed to for about half a second then it freezes
my guess is that the dialog is wats freezing it, because i can see the water, and the sky out the window.
could this be the problem?
if so is h2core gonna be updated?
and please please please if it is, tell me it'l be done soon
anyway i go to play, it loads and does everything is supposed to for about half a second then it freezes
my guess is that the dialog is wats freezing it, because i can see the water, and the sky out the window.
could this be the problem?
if so is h2core gonna be updated?
and please please please if it is, tell me it'l be done soon

I had instability with that BSP even with one person....turk645 wrote:How hard would it be to code in a system link fixer into the rebuilder? I just thought that would be a good idea. Also is it normal for newmembasa's second bsp to only become really unstable when there are two people on the same box and not when you are alone?
well you make this fixing stuff sound really easy... Ill tell you what, you go find out what is causing the problem then a solution to fix it. then we will fix itsnakejknight wrote:ok... i rebuilt tutorial.map the only changes i made were adding water to the bsp and adding the coag sky (looked realy good)
anyway i go to play, it loads and does everything is supposed to for about half a second then it freezes
my guess is that the dialog is wats freezing it, because i can see the water, and the sky out the window.
could this be the problem?
if so is h2core gonna be updated?
and please please please if it is, tell me it'l be done soon

k, since it automaticly fixes system link...couldnt i just easily add a chunk to predicted resources of a pelican to force that to be built into the map. Also can that work vice versa and be used to get rid of stuff from a map? I mean by removing deps from teh scen for them.

"Before you criticize someone, walk a mile in their shoes. That way after you make fun of them, you still have their shoes."-Dranciel ಠ_ಠScottyGee wrote:Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
- snakejknight
- Posts: 693
- Joined: Sun Jun 04, 2006 1:00 pm
- Location: North Hollywood California
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lol i can't program for shit, i wasn't trying to put down any of your work, its just theres been talk of updates and i was hopping that this was one thing that was fixedAnthony wrote:well you make this fixing stuff sound really easy... Ill tell you what, you go find out what is causing the problem then a solution to fix it. then we will fix itsnakejknight wrote:ok... i rebuilt tutorial.map the only changes i made were adding water to the bsp and adding the coag sky (looked realy good)
anyway i go to play, it loads and does everything is supposed to for about half a second then it freezes
my guess is that the dialog is wats freezing it, because i can see the water, and the sky out the window.
could this be the problem?
if so is h2core gonna be updated?
and please please please if it is, tell me it'l be done soon
You must understand that it might not be the program that's just messing up your map and causing it to freeze. This could work either way, and it's not so easy to just sort through the code and magically fix the problem if it were even h2core's fault. I'm not coming down on you or being harsh it's just things like that might sound easy but it could be more work then it's made out to seem. It can be very frustrating to the program creator if somebody blames the program he's made for something that isn't his program's fault. So accusing it would be aggravating. H2core and h2guerilla have worked flawlessly for me. The only problems i've had with my maps were on my side. Meaning, PEBCAK. The only real solution at this moment would be to keep trying and testing different things out.snakejknight wrote:lol i can't program for ****, i wasn't trying to put down any of your work, its just theres been talk of updates and i was hopping that this was one thing that was fixed

- snakejknight
- Posts: 693
- Joined: Sun Jun 04, 2006 1:00 pm
- Location: North Hollywood California
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ok i understand wat ur saying... but in the first post i ask if it is the problem, and if so is there an update on the way (because there has been talk of an update)kibito87 wrote:You must understand that it might not be the program that's just messing up your map and causing it to freeze. This could work either way, and it's not so easy to just sort through the code and magically fix the problem if it were even h2core's fault. I'm not coming down on you or being harsh it's just things like that might sound easy but it could be more work then it's made out to seem. It can be very frustrating to the program creator if somebody blames the program he's made for something that isn't his program's fault. So accusing it would be aggravating. H2core and h2guerilla have worked flawlessly for me. The only problems i've had with my maps were on my side. Meaning, PEBCAK. The only real solution at this moment would be to keep trying and testing different things out.snakejknight wrote:lol i can't program for ****, i wasn't trying to put down any of your work, its just theres been talk of updates and i was hopping that this was one thing that was fixed
so i'm not sure that even was the problem... i can say this, it definatly wasn't my map cuz i got it right off the disk before i started working, and it wasn't the bsp because i built the same one in mp and it worked fine
which is y i asked about the sound
this is a help topic i stated wat happened. I put what i thought could be the problem, and then asked if it was right. Then i asked, if that is the problem, is there gonna be an update- because there has been talk of an update
i was asking for help not bashing the app, i love the app. Its honestly the most useful app since entity