H2Core\H2G Help Topic and Map Repository *Updated 04-03-07*

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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Th2mods
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Post by Th2mods »

ya i see that. my sniper has no sound what so ever
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JacksonCougAr




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Post by JacksonCougAr »

Couldn't you just rebuild the sniper using another program?
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Post by x088x »

Ugh.. I need help, badly. I added two more ITMC tags, using the object relocater, and now my BSP viewer gets an error that says "non-negative number required". I tried nulling out the itmc tags in the scnr tag, but to no avail. Any help would be greatly appreciated, because I have put a ridiculous amount of time into this map, and I absolutely cannot restart.
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Post by foxfanatic23I7 »

Check the itmc, make sure what you are spawning isn't nulled. If it is, make it acutally spawn something.
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Post by x088x »

Wow.. my map seems to have screwed up even more overnight. Every time I click any tag, it says "this tag is a broken identity" and brings up about 7 pop up boxes. And foxfanatic, that didn't work. I still get the 'non-negative number required' error. I think I may have exceeded the limit of how many itmcs you can spawn.

Edit: Well, this problem seems unfixable, but I just remembered that I have a somewhat recent version of this map on my xbox, so all I have to do is fix KOTH spawns on the older one and I'll be up to date.
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Post by mmmmmmmxxxxx444 »

I need some help, i did everystep right, but wen i go to entity to move my spawns! i load the bsp but wen i hit the BSp viewer, i got an error!

I used old mombasa(earthcity_1) and mp map: coagulation

size of mp map after conversion: 29.1mb

If someone can plezz help me out, it would be greatly aprreciated!
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Post by MilyardoX2 »

re build your map again
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Post by mmmmmmmxxxxx444 »

MilyardoX2 wrote:re build your map again
Wat u mean, start again? or just go to h2core, and hit rebuild again
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Post by Elite747 »

-scenarios\solo\06b_floodzone\sen_hq_bsp_6
This BSP is working. Add it to the repository list as working, mb?

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Link to topic with my mod from this BSP:

http://forums.halomods.com/viewtopic.php?t=56617
(Unfinished, but it works)
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Post by turk645 »

How hard would it be to code in a system link fixer into the rebuilder? I just thought that would be a good idea. Also is it normal for newmembasa's second bsp to only become really unstable when there are two people on the same box and not when you are alone?
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Anthony




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Post by Anthony »

turk645 wrote:How hard would it be to code in a system link fixer into the rebuilder? I just thought that would be a good idea. Also is it normal for newmembasa's second bsp to only become really unstable when there are two people on the same box and not when you are alone?
there is already one <_<
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Post by turk645 »

Oh, then i broke the SLC :lol: . But what about my 2 player freezing problem?
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Post by snakejknight »

ok... i rebuilt tutorial.map the only changes i made were adding water to the bsp and adding the coag sky (looked realy good)

anyway i go to play, it loads and does everything is supposed to for about half a second then it freezes

my guess is that the dialog is wats freezing it, because i can see the water, and the sky out the window.

could this be the problem?

if so is h2core gonna be updated?

and please please please if it is, tell me it'l be done soon :P
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Post by Spammy »

turk645 wrote:How hard would it be to code in a system link fixer into the rebuilder? I just thought that would be a good idea. Also is it normal for newmembasa's second bsp to only become really unstable when there are two people on the same box and not when you are alone?
I had instability with that BSP even with one person....
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Post by Anthony »

snakejknight wrote:ok... i rebuilt tutorial.map the only changes i made were adding water to the bsp and adding the coag sky (looked realy good)

anyway i go to play, it loads and does everything is supposed to for about half a second then it freezes

my guess is that the dialog is wats freezing it, because i can see the water, and the sky out the window.

could this be the problem?

if so is h2core gonna be updated?

and please please please if it is, tell me it'l be done soon :P
well you make this fixing stuff sound really easy... Ill tell you what, you go find out what is causing the problem then a solution to fix it. then we will fix it :wink:
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Post by turk645 »

k, since it automaticly fixes system link...couldnt i just easily add a chunk to predicted resources of a pelican to force that to be built into the map. Also can that work vice versa and be used to get rid of stuff from a map? I mean by removing deps from teh scen for them.
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Th2mods
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Post by Th2mods »

wait.... does h2core inject the pelican into my map too if it is in the single player map? it should inject all vehi. that would save a lot of time
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Post by snakejknight »

Anthony wrote:
snakejknight wrote:ok... i rebuilt tutorial.map the only changes i made were adding water to the bsp and adding the coag sky (looked realy good)

anyway i go to play, it loads and does everything is supposed to for about half a second then it freezes

my guess is that the dialog is wats freezing it, because i can see the water, and the sky out the window.

could this be the problem?

if so is h2core gonna be updated?

and please please please if it is, tell me it'l be done soon :P
well you make this fixing stuff sound really easy... Ill tell you what, you go find out what is causing the problem then a solution to fix it. then we will fix it :wink:
lol i can't program for shit, i wasn't trying to put down any of your work, its just theres been talk of updates and i was hopping that this was one thing that was fixed
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Post by kibito87 »

snakejknight wrote:lol i can't program for ****, i wasn't trying to put down any of your work, its just theres been talk of updates and i was hopping that this was one thing that was fixed
You must understand that it might not be the program that's just messing up your map and causing it to freeze. This could work either way, and it's not so easy to just sort through the code and magically fix the problem if it were even h2core's fault. I'm not coming down on you or being harsh it's just things like that might sound easy but it could be more work then it's made out to seem. It can be very frustrating to the program creator if somebody blames the program he's made for something that isn't his program's fault. So accusing it would be aggravating. H2core and h2guerilla have worked flawlessly for me. The only problems i've had with my maps were on my side. Meaning, PEBCAK. The only real solution at this moment would be to keep trying and testing different things out.
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Post by snakejknight »

kibito87 wrote:
snakejknight wrote:lol i can't program for ****, i wasn't trying to put down any of your work, its just theres been talk of updates and i was hopping that this was one thing that was fixed
You must understand that it might not be the program that's just messing up your map and causing it to freeze. This could work either way, and it's not so easy to just sort through the code and magically fix the problem if it were even h2core's fault. I'm not coming down on you or being harsh it's just things like that might sound easy but it could be more work then it's made out to seem. It can be very frustrating to the program creator if somebody blames the program he's made for something that isn't his program's fault. So accusing it would be aggravating. H2core and h2guerilla have worked flawlessly for me. The only problems i've had with my maps were on my side. Meaning, PEBCAK. The only real solution at this moment would be to keep trying and testing different things out.
ok i understand wat ur saying... but in the first post i ask if it is the problem, and if so is there an update on the way (because there has been talk of an update)

so i'm not sure that even was the problem... i can say this, it definatly wasn't my map cuz i got it right off the disk before i started working, and it wasn't the bsp because i built the same one in mp and it worked fine

which is y i asked about the sound

this is a help topic i stated wat happened. I put what i thought could be the problem, and then asked if it was right. Then i asked, if that is the problem, is there gonna be an update- because there has been talk of an update

i was asking for help not bashing the app, i love the app. Its honestly the most useful app since entity
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