Larger BSP Conversion *Tut and App Included*

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DoorM4n
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Post by DoorM4n »

Every single new bsp map i try to look at in entity gives an error. WTF?

It wont let me open the new map in a program at all except entity ;however, it still wont let me view the bsp.

Could changing the tags path from C:/Tags to something like C:\Documents and Settings\DoorMan\My Documents\Halo Tags\H2 give me bugs in my map?
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Post by plushiefire »

nice app guys this'll help us make awesome 1337 mods :D :shock:
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Post by Geo »

Tural wrote:Full maps aren't allowed, you'll need to make a patch.
These applications make completely rebuilt map files, like CE... so we can release them.
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Post by pokecancer »

One thing that can break entitys bsp viewer is using a lightmap not intended for the sbsp. remember to fix that tag reference in the conversion process.

people if you are truly truly following every step correctly and still get errors, then you can post them. Please explain what you were saving and what level you transferred it to and the options used.

btw its ok to change the tag paths as long as you decompile the tags you will be using afterward.
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Post by ScottyGEE »

iGeo wrote:
Tural wrote:Full maps aren't allowed, you'll need to make a patch.
These applications make completely rebuilt map files, like CE... so we can release them.
Yes, the day you can create totally new maps is the day you can release them like CE... All we are doing now is releasing modified versions of Bungie's content and openly distributing it to anyone... CE also is allowed to be modded as halo 2 xbox isn't... Releasing patches is the only way we can actually distribute it as other people also have to have halo 2 and mod it to be able to use the files...

Yes its stupid that we have to make a comparative patch from maps that don't even use the same files (like the bsps, sound, scenery, machs etc) as the map we've converted to, but currently its the only way unless we make a new compression system to cater for these rebuilt maps.
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Post by galvination »

First person to make a kickass multiplayer map from a new BSP that isn't rushed gets a cookie from me >_>.
I'm really liking this app thanks team of peoples of which i cannot remember cause I'm so not going back to the first page. <_<
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Post by Geo »

Distributing rebuilt maps isn't illegal, regardless of whether it's Halo 2 or Halo CE, Scotty. The need to release patches is because you can't distribute Bungie's .map files, these however are not Bungie's .map files... they are rebuilt from the ground up.
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Post by little_shadow »

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I call this one I am already working on it ;) just need objective and weapon spawns left and of course a few surprises
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Post by Anthony »

little_shadow wrote:Image
I call this one I am already working on it ;) just need objective and weapon spawns left and of course a few surprises
nobody gets to call maps.... except iGeo because he has been working on his for a few weeks and we were going to wait on a release just so he could finish his mod...

just remember if people were going to call dibs I could just did them all myself...
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Post by little_shadow »

lol anthony its just a way of showing that im working on it
im not telling anyone they can't do it either :wink:
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Post by kibito87 »

I call dibs on halo2! Don't touch the game. I'm doing every map.

J/K but seriously, no need to call dibs.

Can't wait to see what people come up with now.
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Post by Th2mods »

kibito87 wrote:I call dibs on halo2! Don't touch the game. I'm doing every map.

J/K but seriously, no need to call dibs.

Can't wait to see what people come up with now.
lol
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Post by little_shadow »

Lol nice
Btw Can someone show how to do ce to h2 im completely lost and i get a error when i try to do anything with it :cry:
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Post by Th2mods »

when ever i use the program and open up a single layer map it freezes and lags up my computer... does this mean just to give it some time and process everything?
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Post by antszy101 »

yes. The program requires a helluva alot of processing power
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Post by ScottyGEE »

iGeo wrote:Distributing rebuilt maps isn't illegal, regardless of whether it's Halo 2 or Halo CE, Scotty. The need to release patches is because you can't distribute Bungie's .map files, these however are not Bungie's .map files... they are rebuilt from the ground up.
Its still bungie's files... Else it'd be perfectly legal to rip things from the maps because they're not .map files... Just like how we can't post the base files of skins (eg the warthog_standard), we have to release it as a patch, even if we modify it.
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Post by latinomodder »

Ive been working on deta halo for a few weeks now. hehe :P
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Post by ScottyGEE »

edit: sorry, I'm sounding like a cranky bitch :P
Last edited by ScottyGEE on Sat Mar 03, 2007 3:47 pm, edited 1 time in total.
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Post by Phaile »

Damn, and of course I also chose DeltaHalo as my first one. This app is amazing but you also need a computer with a ton of proccessing power to use this. Mine's just making it through.
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Post by Geo »

Ripping bitmaps has nothing to do with it, rebuilt maps are allowed to be legally distributed. (<3)

[EDIT] If I'm wrong, please gloat and mock me... because I'm beginning to feel I may be =)
Last edited by Geo on Sat Mar 03, 2007 4:02 pm, edited 1 time in total.
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