[MOD]~*The Dawn of Warfare*~ by Team DeFiance (Movie Up)
- halohacker2003
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Did you put the map in TDATA my sweet, aaaaaaaaawwwww, bless. Hang on, i'll gett you a tutorial that could help you.
http://files.halomods.com/viewtopic.php?t=31955 read this. You can either add it to main menu, or replace it with another map. If you choose the first option, you can't have the latest AU on.
http://files.halomods.com/viewtopic.php?t=31955 read this. You can either add it to main menu, or replace it with another map. If you choose the first option, you can't have the latest AU on.

Those who can't play, mod.
And those who can't mod, mod PC.
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- DoorM4n
- Readers Club
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then how much should we play with itlooknbarrel wrote:Can I get an amenThe Swamp Fox wrote:Hehe...Insolence doesn't break systemlink when it adds tags, you break systemlink when you play with the scenario a bit too much...

also, wat about duplicating things, does it still make it system link compatible?

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You would have to dupe the hlmt and model of the hog and the actually vehicle tag itself and then link the dupe vehicle tag to the other duped stuff and then dupe the shaders linked to the model and add the bitmaps to the map with a different name and then in the shaders link the new bitmaps to the duped shadersuralllame wrote:What if you duplicated something, then edited one of them to have, per say, 2 different coloured hogs?
hey im sorry if this was said somewhere...even in the initial post (HA TAKE THAT FILTER)...
but like why have a shared.map patch?
just stupid really unless you decided to use tfav's app and use the non proper method and were scared to fuck up your textures like i have before
but still why shared and not internal...
and another thing....why is my name in first post?
(its ScottyGEE not Scottygee)
and one more (finally
) ummm...although hardly important but this is my opinion...apart from their modding capabilities team DeFiance seems to be known for its cheaply made and unorganised sigs...unity makes it alot better...once again IMO
but like why have a shared.map patch?
just stupid really unless you decided to use tfav's app and use the non proper method and were scared to fuck up your textures like i have before

but still why shared and not internal...
and another thing....why is my name in first post?

and one more (finally

I am aware of the excessive amountof duping, but will it work on system link? what about duplicating itmc tags so you can spawn active scenery and stuff?looknbarrel wrote:You would have to dupe the hlmt and model of the hog and the actually vehicle tag itself and then link the dupe vehicle tag to the other duped stuff and then dupe the shaders linked to the model and add the bitmaps to the map with a different name and then in the shaders link the new bitmaps to the duped shadersuralllame wrote:What if you duplicated something, then edited one of them to have, per say, 2 different coloured hogs?

Those who can't play, mod.
And those who can't mod, mod PC.