[MOD]~*The Dawn of Warfare*~ by Team DeFiance (Movie Up)

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Do you like this mod?

Yeah
21
14%
Nope not at all
20
13%
Oh lord thank you for DoorM4n and D3C we love them very much!
8
5%
Mod of the Month
45
29%
|-|0LY $|-|17!!!!
61
39%
 
Total votes: 155

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shade45




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Post by shade45 »

LMAO!! nice pic uralllame
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uralllame




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Post by uralllame »

really, hmmmmmmmmm....
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Post by xbox7887 »

uralllame wrote:12 brownie points to the very sad person who can tell me what map I had open?
ivory tower ;)
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uralllame




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Post by uralllame »

Indeed, but Iron Forge already got it I'm afraid my sweet. I bet hex loves you. It lurrrrrrrrrrrrrrrrves you!
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DoorM4n
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Post by DoorM4n »

uralllame wrote:Indeed, but Iron Forge already got it I'm afraid my sweet. I bet hex loves you. It lurrrrrrrrrrrrrrrrves you!
how much jacking off to hex does it take to answer that question????

4 months??? 1 year??? :wink:

JK!!!!! JK!!!!
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Post by xbox7887 »

uralllame wrote:Indeed, but Iron Forge already got it I'm afraid my sweet. I bet hex loves you. It lurrrrrrrrrrrrrrrrves you!
didnt see that :oops:. anyways, its just a simple string search
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DoorM4n
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Post by DoorM4n »

xbox7887 wrote:
uralllame wrote:Indeed, but Iron Forge already got it I'm afraid my sweet. I bet hex loves you. It lurrrrrrrrrrrrrrrrves you!
didnt see that :oops:. anyways, its just a simple string search
o lol
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Post by halohacker2003 »

i cant get this mod to work i signed it and everythign and i still get a failed to load map... :( someone help
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uralllame




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Post by uralllame »

Did you put the map in TDATA my sweet, aaaaaaaaawwwww, bless. Hang on, i'll gett you a tutorial that could help you.

http://files.halomods.com/viewtopic.php?t=31955 read this. You can either add it to main menu, or replace it with another map. If you choose the first option, you can't have the latest AU on.
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Post by The Swamp Fox »

Hehe...Insolence doesn't break systemlink when it adds tags, you break systemlink when you play with the scenario a bit too much...
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Post by HornyHornyHippo »

Iron_Forge wrote:cyclotron.map in both images...
i cry for u
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Post by looknbarrel »

The Swamp Fox wrote:Hehe...Insolence doesn't break systemlink when it adds tags, you break systemlink when you play with the scenario a bit too much...
Can I get an amen
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Post by DoorM4n »

looknbarrel wrote:
The Swamp Fox wrote:Hehe...Insolence doesn't break systemlink when it adds tags, you break systemlink when you play with the scenario a bit too much...
Can I get an amen
then how much should we play with it :wink:

also, wat about duplicating things, does it still make it system link compatible? :P
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Post by looknbarrel »

DoorM4n wrote: also, wat about duplicating things, does it still make it system link compatible? :P
Yea of course. Duplicating (I think) just duplicates the tags meta and adds it to the file table
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uralllame




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Post by uralllame »

What if you duplicated something, then edited one of them to have, per say, 2 different coloured hogs?
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Post by looknbarrel »

uralllame wrote:What if you duplicated something, then edited one of them to have, per say, 2 different coloured hogs?
You would have to dupe the hlmt and model of the hog and the actually vehicle tag itself and then link the dupe vehicle tag to the other duped stuff and then dupe the shaders linked to the model and add the bitmaps to the map with a different name and then in the shaders link the new bitmaps to the duped shaders
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Post by NiVeKz »

im not a noob but
how do i get the new mpas like containment show up on my FTP prog?
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Post by ScottyGEE »

hey im sorry if this was said somewhere...even in the initial post (HA TAKE THAT FILTER)...
but like why have a shared.map patch?
just stupid really unless you decided to use tfav's app and use the non proper method and were scared to fuck up your textures like i have before :lol:
but still why shared and not internal...

and another thing....why is my name in first post? :) (its ScottyGEE not Scottygee)

and one more (finally ;)) ummm...although hardly important but this is my opinion...apart from their modding capabilities team DeFiance seems to be known for its cheaply made and unorganised sigs...unity makes it alot better...once again IMO
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Technically its only me animating though ;)
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Post by shade45 »

ScottyGEE wrote: known for its cheaply made and unorganised sigs...unity makes it alot better
yeah we really need a sig that we all use :P
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uralllame




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Post by uralllame »

looknbarrel wrote:
uralllame wrote:What if you duplicated something, then edited one of them to have, per say, 2 different coloured hogs?
You would have to dupe the hlmt and model of the hog and the actually vehicle tag itself and then link the dupe vehicle tag to the other duped stuff and then dupe the shaders linked to the model and add the bitmaps to the map with a different name and then in the shaders link the new bitmaps to the duped shaders
I am aware of the excessive amountof duping, but will it work on system link? what about duplicating itmc tags so you can spawn active scenery and stuff?
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