NEW BATTLE RIFLE MODEL

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
sp2sam





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NEW BATTLE RIFLE MODEL

Post by sp2sam »

ok guys i made a new bttle rifle model it actually looks good!!!

you can go get it in the submit files forum

there are pics

the one without the scope is the one you will be dling cause the one with well looks like crap... and yes there is a barrel... its just that the muzzel flash blocks it out in the pictures so it looks alot better when actually using in the game
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DrLime





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Post by DrLime »

I am just wondering... How did you get the m-16 handle without deleting a vertex?
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Post by Veegie »

he ate it
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Post by sp2sam »

he he my lil secret... and i am not telling cause it took me like two weeks to get it
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Post by Veegie »

to bad

i just revealed it in my previous post

<_<


...what?
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Post by DrLime »

sp2sam wrote:he he my lil secret... and i am not telling cause it took me like two weeks to get it
Oh well, I just got it. But I accidently screwed up my .NET framework trying to put in HMT3... :evil:
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Post by sp2sam »

lol thats probably cause you verticies are screwed up

anyway theres only one way to get it almost perfect
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DrLime





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Post by DrLime »

Bah, I thought I had it. I did a radial unweld to try to get it, but I got a vertex error. Harg. Just tell me (please) :? ...
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Post by sp2sam »

sry bro but its my secret

until someone else figures it out its mine
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Post by seagoat »

i dont get this secret crap i think its gay. if i ever find out something cool, which i wont, ill tell everyone. but whatever man.
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Post by sp2sam »

lol :roll:
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Post by DrLime »

Can you at least tell me a hint? Or make a model for the BR with 1317 indices?
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Post by sp2sam »

sry man

but the hint is

you can't delete anything or add anything

there ya go that should do it
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Post by Veegie »

i deleated a few parts off the sniper model though

and it works

:?
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Post by DrLime »

sp2sam wrote:sry man

but the hint is

you can't delete anything or add anything

there ya go that should do it
Um, that's not a hint, that a perimeter.
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Post by Firon »

Vegito619 wrote:i deleated a few parts off the sniper model though

and it works

:?
It shouldn't. That should give you a weird "Not enough Vertices" error. It could also say indices, but whatever.
DrLime wrote:
sp2sam wrote:sry man

but the hint is

you can't delete anything or add anything

there ya go that should do it
Um, that's not a hint, that a perimeter.
It can sort of be a hint meaning that don't try it or it'll screw up.
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Post by DrLime »

It would be a hint if it isn't in his tutorial..
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Post by sp2sam »

ya sometimes you will get it to import if you delete parts but i an guarintee you that it will look screwed up in the game

in other words it will have lots of wholes
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Post by DrLime »

sp2sam wrote:ya sometimes you will get it to import if you delete parts but i an guarintee you that it will look screwed up in the game

in other words it will have lots of wholes
Damn you, answer me! :wink: You have no idea how annoying I can be.
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Post by sp2sam »

lol why don't u just spend some time trying it out for yourself

you will never understand modeling unless you get your own expierence
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