tesselation

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black_light





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tesselation

Post by black_light »

Many people suggest using 512 faces in the tessealtion process, what if you use around 2500? will this cause any unwanted effects in the final map?
GHL





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Post by GHL »

it means you cant use as many polys for the rest of the level.
a level should have a MAX of 10,000 polys.
that 2500 just takes away from the 10,000
black_light





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Post by black_light »

Yes but, what other places would i need those polys in? i dont need them on the roof or sides becasue thats all sky. so i could set the entire ground to 10,000 polys?
kirks4




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Post by kirks4 »

If you used 10,000 polys on the ground, you would have none left over for bases and the such....Come to think of it...Even if you don't want to have a base or any added geometry, 10,000 polys is rediculously high for ground. Nope...I'd never do it.
black_light





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Post by black_light »

Thank you all for responding, i now understand.
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