Scorpion,Warthog,Banshee & MasterChief Reference Models

Discuss HaloCE modding with the HEK tools here. For help, go to the Help Desk forum above.
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rec0





Posts: 82
Joined: Tue May 04, 2004 8:40 am

Scorpion,Warthog,Banshee & MasterChief Reference Models

Post by rec0 »

I have made a max file with all the vehicles & the master chief in, for reference while making a level. As long as you don't link them to the reference frame the models won't get exported with the level so you don't need to delete them to export to .jms.

Just follow the HEK tutorial at the bit when you import the master_chief model. As its in .max format, you have to merge it with the scene (file > merge) instead of trying to import it like a .3ds. You can download the file Here.
black_light





Posts: 54
Joined: Sun Apr 25, 2004 2:24 pm

Post by black_light »

BIG thank you. Where did you get these?
mattp001





Posts: 309
Joined: Mon Apr 05, 2004 11:04 pm

Post by mattp001 »

it looks like they were objects exported from HMT and imported into max. they dont need to be scaled either(at least not with the maps in spark edit). i know you can export a map from SE and when you import it, it will be the exact size that it normally is. so again i think that HMT does it accurately too.
rec0





Posts: 82
Joined: Tue May 04, 2004 8:40 am

Post by rec0 »

they are from HMT.. but i had to use the masterchief ref model from the tutorial.max file to find the right scale to correct the dimensions of the vehicles, as they were minisculy tiny from HMT lol

hope people can get some good use out of them, i certainly have.
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