Entity SP-MP Conversions

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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NotZachary82





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Entity SP-MP Conversions

Post by NotZachary82 »

ok... ive been working on my bsp conversions for ever, but my h2c sucks now. everything is fine until i load the map (it freezes). so ive turned toward entity sp-mp conversions, and id like to ask if it is as good as h2c's conversions.

or u could try to help me with my problem. i reinstalled .NET framework 2.0, and no luck :(

plz help.
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SpecOp44




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Post by SpecOp44 »

It's not as good as good as H2C's conversions, in the sense it can't convert every BSP. But the ones it can do usually work quite well.
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Post by Aumaan Anubis »

All I know is that Entity can't do "big" BSP conversions, that h2c allows you to do.
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Post by NotZachary82 »

wow u respond fast :P

thx. yall wanna help me with my problem? ...
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SpecOp44




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Post by SpecOp44 »

Describe the problem. What BSP you're converting, ect.
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Post by NotZachary82 »

well, this worked before (before the new comp ...)

the base map was beavercreek.
the bsp was deltacontrol's "deltacontrol_bsp0".

i tried this before, and it worked. i lost all my maps with my comp, and now its not working?

ive tried other bsps, but no luck. i cant even inject scrips, add ai, or anything else in h2c/h2g ...
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SpecOp44




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Post by SpecOp44 »

What happens when you load the map? Black screen? Freeze at the menu?
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Post by grimdoomer »

Some computers wont work at all with H2Core/Guerilla I had the same problem
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Post by NotZachary82 »

SpecOp44 wrote:Black screen
every time <_<

and grimdoomer, h2c works, just that nothing ever loads (its like they're never 100% whole ...)
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SpecOp44




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Post by SpecOp44 »

Black screen is sometimes caused by something in the map, and doesn't necessarily mean the map is corrupt or anything. Try moving the initial spawns around and nulling all the LSND values in the SBSP tag.
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Post by grimdoomer »

no H2Core/Guerilla work flawlessly, its not the programe its the user. I would suggest after evertime you compile a map open the scenario in Entitys meta editor and change the map size limit to single player. also always test it befor you spawn other items ex AI cus then you wouldent know if its the map or something you did.
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Post by NotZachary82 »

thx grim...

but what reflexive would the map size be in?
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Post by grimdoomer »

its in the scenarios meta, its like the first thing there
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Post by NotZachary82 »

i see it. "map type", correct?

ill try that.
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Post by neodos »

SpecOp44 wrote:Black screen is sometimes caused by something in the map, and doesn't necessarily mean the map is corrupt or anything. Try moving the initial spawns around and nulling all the LSND values in the SBSP tag.
Try that?
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