
[MOD] Camisado 1.3b. **UPDATED TO 1.3**
- SuperCommando
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- _FC_Homies
- Readers Club
- Posts: 140
- Joined: Thu Oct 25, 2007 9:54 pm
- Location: Rock Springs, Wyoming.
- _FC_Homies
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- Posts: 140
- Joined: Thu Oct 25, 2007 9:54 pm
- Location: Rock Springs, Wyoming.
BUMP:
Updated to 1.3b.
& Yeah. In my mind, the last release of ArmoryMod was.... ugh. because it seems as if you just duplicated a bunch of weapons into the base, and moved a few things.
But keep working at a solid theme, maybe PMI some marine bipeds. Then it will look like you put more effort and skill into the mod.
Updated to 1.3b.
& Yeah. In my mind, the last release of ArmoryMod was.... ugh. because it seems as if you just duplicated a bunch of weapons into the base, and moved a few things.
But keep working at a solid theme, maybe PMI some marine bipeds. Then it will look like you put more effort and skill into the mod.
Yeah armoury mod wasnt exactly something to brag about either...

A tribute to Veegie by AttySHOUTrvb wrote:I'm in love with Tural, but I keep having all these negative discussions with him.
- UntalkativeBunny
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you fixed alot of bugs in this new update and i actually did the whole track without being killed (yay).
things that need and or should be fixed for the next update:
Battle rifle:
the maximum clip size
the projectile range
hexed names (if you can, never duplicated weapons before)
new skin? (would be nice...)
assault rifle:
the display counter should match the ammo counter's number
race track:
maybe add a couple walls on parts where you'd usually fall off of
add more "run-ons". i call them run ons, but one at the ned of one base...sucks. maybe add one at both bases?
this mod is pretty cool, i have to say, fix those things and i would give it a 9/10
things that need and or should be fixed for the next update:
Battle rifle:
the maximum clip size
the projectile range
hexed names (if you can, never duplicated weapons before)
new skin? (would be nice...)
assault rifle:
the display counter should match the ammo counter's number
race track:
maybe add a couple walls on parts where you'd usually fall off of
add more "run-ons". i call them run ons, but one at the ned of one base...sucks. maybe add one at both bases?
this mod is pretty cool, i have to say, fix those things and i would give it a 9/10

HMT isnt crappy you are.

A tribute to Veegie by AttySHOUTrvb wrote:I'm in love with Tural, but I keep having all these negative discussions with him.
- Cryticfarm
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Agreed._FC_Homies wrote:Cryticfarm- Someone needs to smack you.

A tribute to Veegie by AttySHOUTrvb wrote:I'm in love with Tural, but I keep having all these negative discussions with him.
- spokiee20000
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- Cryticfarm
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