How would I go about creating a custom ammo counter for my custom weapon models? In an LED style sorta like this:
25 -- ammo count
05 -- magazine count
Is the magazine count even possible? I can see the problem of the varying numbers, but what if I took out the ammo on the map?
Also, is it possible to have the ammo counter on more than one gun? Does the model have to overwrite the AR in order to have it, or could I get another one on a different model?
Sorry for all the questions, but I have no idea where to start on the matter.
Custom ammo counters?
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Custom ammo counters?
There are some things you just don't do...
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are you at all experianced in guerilla or 3ds?
i know basically how too make a ammo meter from scratch. you basically set up a a-in and a-out in guerilla and set it up too scale by number of bullets in clip. then you got too build a bitmap that changes depending on the perecentage of the clip left. you do that in photo shop with alpha channels i think then you put it all together in guerilla and its done.
thats a project not for a beginner so unless you know what you are doing try something a litle more simple. by the way im 100% sure if what im saying right but i think thats basicaly how it works.
i know basically how too make a ammo meter from scratch. you basically set up a a-in and a-out in guerilla and set it up too scale by number of bullets in clip. then you got too build a bitmap that changes depending on the perecentage of the clip left. you do that in photo shop with alpha channels i think then you put it all together in guerilla and its done.
thats a project not for a beginner so unless you know what you are doing try something a litle more simple. by the way im 100% sure if what im saying right but i think thats basicaly how it works.
Sig may not be animated.
Lol you got me in like 3 minutes!
Oh wait... I'm banned.... well not funny anymore...
Lol you got me in like 3 minutes!
Oh wait... I'm banned.... well not funny anymore...
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- Posts: 32
- Joined: Fri Oct 21, 2005 5:39 pm
- Location: Playing xbox...
Ok, I think I'm getting at what you're saying. I'm modelling something like http://s59.photobucket.com/albums/g297/ ... mmando.jpg and I wanted to get as close as possible. I want the ammo counter just behind the scope.
There are some things you just don't do...