Vehicle Skinning

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
Post Reply
User avatar
killarzachary




Coagulator Recreator Snitch!

Posts: 934
Joined: Sat Mar 03, 2007 9:26 am
Location: High School
Contact:

Vehicle Skinning

Post by killarzachary »

I used my MS paint to change the skin on my vehicles and it showed as changed, but when I go to play the game it is normal. What is the problem?

How do I get the shared.map bitmaps into my modded map?
Last edited by killarzachary on Sat Apr 07, 2007 4:26 pm, edited 1 time in total.
User avatar
Prey




Connoisseur Snitch! Pyre Articulatist 500

Posts: 1026
Joined: Wed Dec 27, 2006 6:49 am
Location: UK
Contact:

Post by Prey »

That bitmap is stored in the shared.map, so youll have to delete your cache for the shared map to be copied over again.

A much easier way would be to internalise the bitmap, in other words copy the bitmap from the shared map into your modded map. This way you wont have to delete your cache everytime you change the bitmap.
Halo 2 Prophet - Skin with ease with the simple 3D point and click interface.
Halo 3 Research Thread - Contribute to the research into Halo 3.
User avatar
killarzachary




Coagulator Recreator Snitch!

Posts: 934
Joined: Sat Mar 03, 2007 9:26 am
Location: High School
Contact:

Post by killarzachary »

Alright. Thanks. But if I do that will I have reaply the skin for the vehicle.
User avatar
Prey




Connoisseur Snitch! Pyre Articulatist 500

Posts: 1026
Joined: Wed Dec 27, 2006 6:49 am
Location: UK
Contact:

Post by Prey »

killarzachary wrote:Alright. Thanks. But if I do that will I have reaply the skin for the vehicle.
No.
Halo 2 Prophet - Skin with ease with the simple 3D point and click interface.
Halo 3 Research Thread - Contribute to the research into Halo 3.
User avatar
killarzachary




Coagulator Recreator Snitch!

Posts: 934
Joined: Sat Mar 03, 2007 9:26 am
Location: High School
Contact:

Post by killarzachary »

How do I get the shared.map bitmaps into my modded map?
User avatar
kibito87




Stylist Connoisseur Advisor Bloodhound
Droplet Articulatist 500

Posts: 3461
Joined: Mon Feb 21, 2005 7:49 pm
Location: Ohio
Contact:

Post by kibito87 »

killarzachary wrote:How do I get the shared.map bitmaps into my modded map?
It's a map of it's own. It's basically a file that all the mp maps use to borrow resources from. So what you want to do is grab shared.map, single player shared.map, the main menu.map, and your mp map all in the same folder. Then use the bitmap internalizer and internalize any bitmaps you would like. I believe the program tells where the bitmap is actually located if you click on it. So internalize the bitmap. Then you can edit away without the worry of editing the actual bitmap stored in your shared folders. Make sure to resign the map and either save the bitmap with mip maps or use the H2 Machinima Companion.
Image
Post Reply