Post your pics of mods in beta, or pictures that do not have a mod associated with them.
G.I.R.
Posts: 3221 Joined: Thu Aug 11, 2005 1:07 pm
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by G.I.R. » Thu Nov 30, 2006 11:44 pm
What the hell? Is that in the BSP viewer, or in-game?
halo0001
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by halo0001 » Thu Nov 30, 2006 11:51 pm
in game
smacktalker
Posts: 935 Joined: Sat Feb 25, 2006 4:23 am
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by smacktalker » Fri Dec 01, 2006 12:00 am
G.I.R. wrote: What the hell? Is that in the BSP viewer, or in-game?
you can't see those are ingame pics? i suggest going to foureyesgoggleman or whatever thats named in english.
btw that outcome is only due to a severely messed up map.. still it looks pretty cool though
halo0001
Posts: 853 Joined: Tue Aug 22, 2006 7:59 pm
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by halo0001 » Fri Dec 01, 2006 12:09 am
yea i no really its just a bunch of corrupted bitms but i thought it was funny that entity could fuck a map up so bad lol
shade45
Posts: 2270 Joined: Fri Apr 01, 2005 1:04 pm
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by shade45 » Fri Dec 01, 2006 12:16 am
Wierd i'd kinda like to play that
halo0001
Posts: 853 Joined: Tue Aug 22, 2006 7:59 pm
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by halo0001 » Fri Dec 01, 2006 12:20 am
id could make a patch if you want but yea its wierd cuz it has that blue tint to the lvl like the mainmenu does lol kinda funny
Monkey Terd
Posts: 2032 Joined: Tue May 17, 2005 6:34 pm
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by Monkey Terd » Fri Dec 01, 2006 5:37 am
When you add stuff to the mainmenu, it moves the bitmap table, so your bitmaps in every map will get corrupted. Entity fixes that, you just obviously did something wrong.
Formerly known as Limpmybizket.
uncutshadow
Posts: 447 Joined: Sat Jul 22, 2006 2:50 pm
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by uncutshadow » Fri Dec 01, 2006 12:20 pm
wow. this is updated ascension? looks like a downgraded ascension
nice bitmaps. are they intended or just corrupt
galvination
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by galvination » Fri Dec 01, 2006 12:21 pm
Um, this is just corrupted bitmaps... isn't it?
halo0001
Posts: 853 Joined: Tue Aug 22, 2006 7:59 pm
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by halo0001 » Fri Dec 01, 2006 12:46 pm
well yes but read wut i wrote it explains that entity made it
Battery
Posts: 694 Joined: Thu Jul 06, 2006 6:11 am
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by Battery » Fri Dec 01, 2006 3:10 pm
entity youve destroyed your lasdt map, but if released im playing this one!
uncutshadow
Posts: 447 Joined: Sat Jul 22, 2006 2:50 pm
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by uncutshadow » Fri Dec 01, 2006 3:12 pm
Battery wrote: entity youve destroyed your lasdt map, but if released im playing this one!
why? (i dont play skined levels. only modded+skin
)
Battery
Posts: 694 Joined: Thu Jul 06, 2006 6:11 am
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by Battery » Fri Dec 01, 2006 3:15 pm
because it doesnt take to much to add on to the map.
Alchemist666
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by Alchemist666 » Fri Dec 01, 2006 8:59 pm
halo0001 wrote:
That looks l33t
Loonycgb2
Posts: 233 Joined: Wed Jun 21, 2006 6:46 am
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by Loonycgb2 » Fri Dec 01, 2006 9:36 pm
lmao how did u mess up ur bitmaps
smacktalker
Posts: 935 Joined: Sat Feb 25, 2006 4:23 am
Location: Europe. as in i'm speaking broken english coz i'm polish :D
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by smacktalker » Sat Dec 02, 2006 4:12 am
try to read swa
Monkey Terd wrote: When you add stuff to the mainmenu, it moves the bitmap table, so your bitmaps in every map will get corrupted. Entity fixes that, you just obviously did something wrong.
Geo
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by Geo » Sat Dec 02, 2006 5:01 am
Release it =p
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-DeToX-
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by -DeToX- » Sat Dec 02, 2006 6:01 am
To iGeo:
Unless thats sarcasm, Why?
Its just a bunch of corrupted bitmaps being overrated in my opinion.
But then again, thats my opinion.