[Mod] The Lost Mombasa Canyon || t_mann05 & Mr. Scoliosi

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uncutshadow





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Post by uncutshadow »

you can also find it on the first level. i think it is 01b
supercoolguy117





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Post by supercoolguy117 »

looks pretty fun
i gotta try it
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xXxCocoFangxXx





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Post by xXxCocoFangxXx »

Sweet Mod! :shock:
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t_mann05




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Post by t_mann05 »

thanks for all the compliments i am amazed i got so many d/loads. If someone wants to add respawns to it and make new patches that would be great! then it'd never get boring. i may get around to it, i dont know much about scripting yet, but it may be somthing i look into soon.
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Post by -DeToX- »

xXtR1Xm1Xx wrote:Looks nice. GJ
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Si1v3rFir3





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Post by Si1v3rFir3 »

theycallmechad wrote:Looks interesting. I'll want to try this soon. Too bad it freezes, though...
Yea, what he said. :D
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Post by Guest »

What i dont get about this mod even though it is pretty cool is the story. You said they crashed on a pelican yet theres several pelicans being used here. Thats my only question mabye you should have taken out the pelicans leave everything else have a destroyed pelican in the middle or something cuz i dont get the story. You can also edit the story a lil bit but i dont know.
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t_mann05




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Post by t_mann05 »

yeah well there is a crashed pelican right when you spawn its in front of you. well the other pelican flying around.....lets just say they called in some backup lol
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MFGBJX3M





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Post by MFGBJX3M »

looks sweet wish the pics were bigger tho
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uncutshadow





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Post by uncutshadow »

no offense but i like this mod very much, good models, skins and pretty good AI. but i also thought this mod was very slopy with the floating gun holders that the pelicans drop, the quickly dying grunts, the base on top of the bases block the banshee from getting out and also block many other things. overall i give this a 7.5/10. overall a pretty good mod
t_mann05




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Post by t_mann05 »

i can explain everything....lol


1) after i was nearly finished with the mod, i went to move the AI spawns in the bsp viewer, and every time i edited the spawns, (i had them perfect and way better than they are now) when the map loaded, no AI spawed at all when i moved the spawns

2)i increased the shields on all the characters to help them not die so fast (i may be getting a respawn script and the freezing issue fixed soon :D)

3) The blue base, you can still get the seraph out, just drive out like normal.


keep in mind this is my like 3rd mod really....more like 2nd, and the hardest one ive ever worked on before lol......thanks for the models and skins props, that all goes to mr. scoliosis!
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Post by Modify_inc »

Does your Serenity patch not patch the Mainmenu? When I click on mainmenu in Serenity it's blank, usually I can see the map picture but not with this patch.

thanks
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Post by StalkingGrunt911 »

Looks cool too bad it does freeze.
t_mann05




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Post by t_mann05 »

no i didnt include a mainmenu patch for the serenity sorry
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Exabyte





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Post by Exabyte »

t_mann05 wrote:no i didnt include a mainmenu patch for the serenity sorry
Could you please make an AI respawner. :D
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ninja modder





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Post by ninja modder »

love the models! ill download this wen i get home
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