[Mod]-Skull Island

This forum is for files only, Utilities and Hacks go here, not skins.
Trigger_six




Connoisseur

Posts: 581
Joined: Wed Dec 07, 2005 3:16 pm
Location: You stalkers... I aint tellin you shizzle :P

Re: hello

Post by Trigger_six »

greennc wrote:looks great good work dude :shock: :D :shock: :D :shock:
Havent seen a post from you in a while :wink:
gamefreak249





Posts: 215
Joined: Thu Jun 16, 2005 3:06 am
Location: Probably around somewhere...

Post by gamefreak249 »

So, how did he do the ribcage?
Gamefreak249 needs a sig. PM me if you can make me one.
Or add me on MSN.
Trigger_six




Connoisseur

Posts: 581
Joined: Wed Dec 07, 2005 3:16 pm
Location: You stalkers... I aint tellin you shizzle :P

Post by Trigger_six »

gamefreak249 wrote:So, how did he do the ribcage?
He modelled an object..........
User avatar
Pyroman




Recreator Artisan Connoisseur Enthraller
Droplet Firestorm Blacksmith

Posts: 2451
Joined: Thu Jan 13, 2005 5:18 pm
Location: Bakersfield, CA
Contact:

Post by Pyroman »

The ribcage is just a new model. Its not in halo already. It would be awesome if it was though. Too bad there isn't even normal animals in halo. Besides those birds and fish in Regret.
Image
Listen to Protest the Hero.
User avatar
r0tten
Readers Club




Recreator Wordewatician 500

Posts: 1734
Joined: Sun Jan 22, 2006 8:41 pm

Post by r0tten »

do you have a problem with when you look at the tree_ancient_angkor and tree_ancient_large from certain angles they disappear, if so(or not) how can i fix this problem? also what did you use to position them, when ever i use entity or dark matter both of them look like i put the trees in the right place then i play it and theyre like upside down or some crazy crap.
User avatar
Pyroman




Recreator Artisan Connoisseur Enthraller
Droplet Firestorm Blacksmith

Posts: 2451
Joined: Thu Jan 13, 2005 5:18 pm
Location: Bakersfield, CA
Contact:

Post by Pyroman »

To get rid of them disappearing, (I am assuming your using a machine to spawn them) just turn the bounding radius up using Insolence on that machine. And yea the trees are very stubborn and take awhile to get them positioned right.
Image
Listen to Protest the Hero.
User avatar
r0tten
Readers Club




Recreator Wordewatician 500

Posts: 1734
Joined: Sun Jan 22, 2006 8:41 pm

Post by r0tten »

yeah i'm using a machine, thanks, i new there was something i was forgetting.
Night30Hawk





Posts: 2
Joined: Tue Mar 21, 2006 5:46 pm

Post by Night30Hawk »

one word... WOW

good job man
Image
Jbiz813





Posts: 48
Joined: Sun Jun 11, 2006 10:34 pm

Post by Jbiz813 »

sweet scenery and weapons
User avatar
Pyroman




Recreator Artisan Connoisseur Enthraller
Droplet Firestorm Blacksmith

Posts: 2451
Joined: Thu Jan 13, 2005 5:18 pm
Location: Bakersfield, CA
Contact:

Post by Pyroman »

Wow! I this has alot of downloads.

Hope everyone who downloaded it enjoyed it. :wink:
Image
Listen to Protest the Hero.
murphy1337





Posts: 1
Joined: Thu Jun 15, 2006 3:56 pm

mod

Post by murphy1337 »

sweet mod dude im dlin right now...but i am a noob at this modding thing lol, i can make simple skinning mods and proj swaps and things like that...but i wanna get into the whole shebang (however you spell that lol) so i wqs wondering...howd you add the trees lol
JGrizzo




Recreator

Posts: 118
Joined: Thu Oct 27, 2005 12:28 pm

Post by JGrizzo »

I love the jungle sounds I never knew you got those sounds from single player. I always thought you found some sweet sound effect site until I was playing The Great Journey today and heard your sounds! My friend who never really thought modding was anything fun saw you mod on my xbox and flipped! great job!
Monkey Terd




Coagulator Acolyte Recreator Bloodhound
Sigma Sorceror Connoisseur Droplet
Pyre

Posts: 2032
Joined: Tue May 17, 2005 6:34 pm
Location: T E X A S

Post by Monkey Terd »

Added to the Serenity Repository... 8)
Attachments
Skull Island.serenity
(5.57 MiB) Downloaded 346 times
Formerly known as Limpmybizket.
User avatar
Aequitas




Socialist Artisan Miner Pi
Bloodhound Mad Hatter Enthraller Logistician
Eureka Critic Wave

Posts: 469
Joined: Thu Nov 11, 2004 10:07 pm

Post by Aequitas »

Monkey Terd wrote:Added to the Serenity Repository... 8)
The description's a bit too long for the mainmenu ;x
TF6
User avatar
Pyroman




Recreator Artisan Connoisseur Enthraller
Droplet Firestorm Blacksmith

Posts: 2451
Joined: Thu Jan 13, 2005 5:18 pm
Location: Bakersfield, CA
Contact:

Post by Pyroman »

Haha I'll have to think of a new description later. Or maybe you guys can think of a great one. Oh and thanks for adding it to the Serenity Repository. :wink:
Image
Listen to Protest the Hero.
PyroBlizzard




Stylist Critic Trickster

Posts: 659
Joined: Thu Jun 30, 2005 4:49 pm
Location: AUZZIES RULE AT HALO 3!

Post by PyroBlizzard »

I think youve really done well for this pyroman keep up the great work.
Image
TeamModel_Leader





Posts: 25
Joined: Mon Mar 27, 2006 9:14 am

Post by TeamModel_Leader »

Skull island
Reminds me of The mighty overlord kong king. and jkac, that one guy. Hey does this mod have IA in nit. if it does. can yout ell me how the heall you did that . Cuz im always wokndering how the heck its possible to make Ai in multiplayer.

This mod needs to have the fulling things
Run fast
Jump hight
Be godzilla
Be humanms
Being able to lay down and snipar
Being able to swim in the wster.
Rapid fire SMG
insta lock.

Hey your signature is 2 gigantic like kong king. Maybe you should consider looking in the tutorials. This mod needs major improvedment, in rectilutum of my braina Ill raite it -111110/10
beastiekid21





Posts: 68
Joined: Sun Jul 10, 2005 7:27 am
Location: Time waits for no man, unless that man is Chuck Norris

Post by beastiekid21 »

Please do not flame.
Image
User avatar
Th3 ScarY BeaR




Connoisseur

Posts: 74
Joined: Sat Jun 10, 2006 7:24 pm
Contact:

Post by Th3 ScarY BeaR »

TeamModel_Leader wrote:Skull island
Reminds me of The mighty overlord kong king. and jkac, that one guy. Hey does this mod have IA in nit. if it does. can yout ell me how the heall you did that . Cuz im always wokndering how the heck its possible to make Ai in multiplayer.

This mod needs to have the fulling things
Run fast
Jump hight
Be godzilla
Be humanms
Being able to lay down and snipar
Being able to swim in the wster.
Rapid fire SMG
insta lock.

Hey your signature is 2 gigantic like kong king. Maybe you should consider looking in the tutorials. This mod needs major improvedment, in rectilutum of my braina Ill raite it -111110/10
Haha. Learn to spell. And if you wan't mods like that, go somewhere else because we don't do cheating mods here.

Btw, Awesome Freakin' Mod. Its really nice man. The skinning, models, and everything. Just wow. Keep it up.
User avatar
Pyroman




Recreator Artisan Connoisseur Enthraller
Droplet Firestorm Blacksmith

Posts: 2451
Joined: Thu Jan 13, 2005 5:18 pm
Location: Bakersfield, CA
Contact:

Post by Pyroman »

TeamModel_Leader wrote:Skull island
Reminds me of The mighty overlord kong king. and jkac, that one guy. Hey does this mod have IA in nit. if it does. can yout ell me how the heall you did that . Cuz im always wokndering how the heck its possible to make Ai in multiplayer.

This mod needs to have the fulling things
Run fast
Jump hight
Be godzilla
Be humanms
Being able to lay down and snipar
Being able to swim in the wster.
Rapid fire SMG
insta lock.

Hey your signature is 2 gigantic like kong king. Maybe you should consider looking in the tutorials. This mod needs major improvedment, in rectilutum of my braina Ill raite it -111110/10
Your funny.
Image
Listen to Protest the Hero.
Locked