editing cubemaps

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Choking Victim





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Joined: Thu May 12, 2005 4:12 am

editing cubemaps

Post by Choking Victim »

ive been trying to edit cubemaps in photoshop but when i inject them over the new texture and go in game the cubemap shows up with the mip map surrounded by black. what happened? is there a way to fix it?
Zeros





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Joined: Wed Apr 06, 2005 2:35 pm
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Post by Zeros »

sounds like something got messed up in the saving. idose the minimap show what j00 edited it to or what was origionaly there?
hu? wa? yay shiny things!!
SuperSunny





Posts: 231
Joined: Sat Jan 17, 2004 9:41 pm

Post by SuperSunny »

You can't edit a cubemap in PC, period. It contains 6 seperate "faces," and HMT is only able to extract one, as it cannot read the data of the cubemap bitmap beyond the first plate.

So, if you edit and inject, prepare for some pretty messed up results.

Sucks, but that's life.
Creator of Cel-Shaded BG...
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