halo 2 hog rims

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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nifebender





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halo 2 hog rims

Post by nifebender »

is there a way to make them not fall off?
lxNicktardxl





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Post by lxNicktardxl »

No but you could cut and paste the inner part of the rim into the other hubcap bitm. It's hard to explain. Here...

Rim: lllllll
lllllll

Hubcap: ppppp
ppppp
ppppp

Instead of just skinning the "rim" also do the hubcap, so when the rim falls off, the hubcap is skinned also. :)

There is a bitmap for the tires and the hub.
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nifebender





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Post by nifebender »

i never thought of that, good thinking. the rim is in the hog bitmp right. now if i only had photoshop to work with. paint.net's circle selection thingy kinda sucks i cant get the hang of it at all!
anubis851





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Post by anubis851 »

Hi
when i skin my the tires. and go on the xbox the tires do not look skined thay look the same :?:
nifebender





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Post by nifebender »

internalize them
anubis851





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Post by anubis851 »

how do u internalize somthing
nifebender





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Post by nifebender »

if your not skinning them on the shared map you need to internalize them. there is a program that does it. it makes the map load the skin from itself instead of the shared.map
lxNicktardxl





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Post by lxNicktardxl »

go to files forum then search for "bitmap internalizer" it should be there. Actually I know it will be there, (I got it yesterday). :D
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anubis851





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Post by anubis851 »

i was looking in the forms for 30min and i could not find it. could you put a link to the sit pleace.
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