get exeption error wen i try and play halo with imported mc

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
Post Reply
cheesey





Posts: 82
Joined: Mon Jul 19, 2004 2:50 pm
Location: England
Contact:

get exeption error wen i try and play halo with imported mc

Post by cheesey »

CAN SOMEONE PLEASE MOVE THIS TO HALO PC MODDING SORRY I ACIDENTLY POSTED IT IN THE WRONG PLACE :p


ok well heres my problem i get a exption error wen i try and play bloodgulch with my edited mc fp model (his arms) i inject the model with HMT 3.5 and it injected without a problem but when i go to load bloodgulch ( the map i put the modded modle in) i get a exeption error
can someone tel my why this is and how i can get it to load up and work

heres a pic of my edited mc fp model

Image

its a bit scrappy but its work in progress :D
Last edited by cheesey on Tue Sep 27, 2005 6:50 am, edited 1 time in total.
User avatar
BEEF!!!




Pyre

Posts: 1496
Joined: Wed Nov 05, 2003 5:47 pm
Location: Berlin, MA

Post by BEEF!!! »

Because Halo PC wasn't made for modding, the vertex and face count MUST be the same as the original model.
cheesey





Posts: 82
Joined: Mon Jul 19, 2004 2:50 pm
Location: England
Contact:

Post by cheesey »

:? the vertex and face count surely must be the same as HMT wouldent let you inject it other wise am i correct?
User avatar
BEEF!!!




Pyre

Posts: 1496
Joined: Wed Nov 05, 2003 5:47 pm
Location: Berlin, MA

Post by BEEF!!! »

Hmmm that's correct. ...How in the hell? lol
cheesey





Posts: 82
Joined: Mon Jul 19, 2004 2:50 pm
Location: England
Contact:

Post by cheesey »

yup lol yeh thats what im puzzeled about ...
anyone else have any ideas?
Post Reply