Grenade Help

Technical Chatter here.
Post Reply
AthlonXP





Posts: 151
Joined: Mon Nov 01, 2004 4:40 pm

Grenade Help

Post by AthlonXP »

Ok I'm using Dremo or whoever's level as a base that had pretty muc h everything already PMIed into it, watch what happens when I throw a grenade... It happens with every biped except the MC, and I've tried everything, namely increasing the lifetime, weight is at 0, speeds increased, ect and nothing works... Help and I'll skin for ya :wink:

http://www.geocities.com/apgfx/Movie.wmv
Emmmaurgh.
User avatar
INSANEdrive




Mad Hatter

Posts: 2642
Joined: Sun Jul 18, 2004 1:42 pm
Location: Cell Block #Q (There are a lot of strange people in the world. I should know; I'm three of them...)
Contact:

Post by INSANEdrive »

Emmmaurgh wrote:Ok I'm using Dremo or whoever's level as a base that had pretty muc h everything already PMIed into it, watch what happens when I throw a grenade... It happens with every biped except the MC, and I've tried everything, namely increasing the lifetime, weight is at 0, speeds increased, ect and nothing works... Help and I'll skin for ya :wink:

http://www.geocities.com/apgfx/Movie.wmv

LOL.... that should be in a sig...

------------

..Give me a momnt.... I think I know the answer... but I need to check somethin' first...

[edit] What are ya useing for this (im assumeing HMT and that your useing Phenomena's Plugins)
Last edited by INSANEdrive on Wed Jun 08, 2005 5:14 pm, edited 2 times in total.
Image
"You know what I'd like to be? I mean if I had my goddamn choice, I'd just be the catcher in the rye and all."
or should I?
Rallos





Posts: 1465
Joined: Wed Oct 06, 2004 5:08 pm
Location: I don't know

Post by Rallos »

did you just pase the marine's meta over the mc's meta in hmt? if so, thats why, you need to swap the cyborg dependancies in hht to get the healthbar and nades to work on other bipeds
Violence is not the answer, it is the question. The answer is yes.
Image
Gunner the Gunner





Posts: 169
Joined: Sun Aug 15, 2004 6:22 pm
Location: Stuck in a 50 foot tree

Post by Gunner the Gunner »

Open HHT go to the MC biped, change the model to marine, change the ANTR to marine change the Coll to marine change the Spla to nulled out, now you have MC that looks and acts like a marine. then just swap the diolog to whatever marine voice.
Image
Please Don't pm me on how to use mods or how to do them.
Wilson_Chung





Posts: 105
Joined: Mon Apr 26, 2004 6:17 am
Location: A house
Contact:

Post by Wilson_Chung »

Marine bipeds can't throw grenades. Only marines with actor variants can, because that determines how far they throw them. If you do what gunner says though, the mastercheif will look like a marine but still have the cyborg's globals and will be able to throw a nade. But if you don't want to do that for some reason, just give the grenade a projectile speed.
Read the new signature policies.
User avatar
SPARTAN04
Readers Club





Posts: 215
Joined: Tue Jul 06, 2004 11:06 am

Post by SPARTAN04 »

hey, what are you using to make that video? if you are using fraps then nvm

EDIT:
Sidus_ono wrote: Image
o, and for the mod, try askin this guy
Your sig can't exceed 75kb in file size.
=SMG=WRAITH





Posts: 159
Joined: Fri Nov 12, 2004 4:23 pm
Location: i forgot
Contact:

Post by =SMG=WRAITH »

i think you have to increase the speed on a differant part which i forgot
Sidus_ono





Posts: 10
Joined: Fri Feb 04, 2005 12:12 pm
Location: Off commanding my Grunt Army

Post by Sidus_ono »

Ok what I did, went into HHT biped tag and clicked on cybrog_mp and changed the following tags to marine armored.

mod2
antr
coll
actv

That made it so the marine could sidestep and throw the gernades without it falling to his feet. It does take it a while to throw because of his 'wind up'



Ok! My question!! How do I get it so a marine can hold the flag and/or oddball?
Image
-[Optimise]-





Posts: 148
Joined: Fri Apr 22, 2005 1:09 am
Location: Wherever you want me to be. (Australia)
Contact:

Post by -[Optimise]- »

umm
Ok! My question!! How do I get it so a marine can hold the flag and/or oddball?
um for that (im just guessing) would you change the user ability of the ball/flag to the pistol/assault rifle?
[XBC/XLINK] TimmyTryhard | [XBL] Timmy Tryhard
Post Reply