My first map
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- Posts: 5426
- Joined: Sat Jul 24, 2004 12:12 pm
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- Posts: 5426
- Joined: Sat Jul 24, 2004 12:12 pm
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Nice work, that looks really cool. If we are working together on this i need to know when you are online and what your timezone is. I live in England so im GMT london, lisbon time. Umm, like a 20 minuite model, havnt made the uvw or skin yet, but this is what it will look like, it will be like a hover hog.. hey cool that aint a band name, anyway, here i a bad view of a render, underneath there will be like flame things on all 4 hover things... so.. yeah anyway heres a pic of a bad view of it, couldnt be botherd to take more renders:


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Here is it skinned, this is only a REALLY quick skin (im quite busy on some other models on a game im working on), spent only 10 mins unwrapping main chassis, 5 mins on rest. The texture is just a mapped out version of some metal wall texture i found on internet. Seats are just a leather texture with added shading, and the control pannel i just took a screen shot on flight simulator, man thats a fun game. Now i gotta put it in game which i have no clue how to do. Get on AIM too... my aim is CWGCX.


p.s. if you listning to sum 41 - still waiting the speed you model at will be increased by 40%.


p.s. if you listning to sum 41 - still waiting the speed you model at will be increased by 40%.
Last edited by Sonictag on Wed Sep 15, 2004 11:55 am, edited 1 time in total.
use psp or ps, download it off limewire with other stuff (hint hint) also, if you have time, can you try to make some weapon models. Just stick a few boxes together in the shape of a gun or whatever, there gotta be custom weapons models!!
Patrick, u made any adjustments to the map? any additions?
I had this idea, so we dont waste space in the map:

that is supposed to say bunkers, not bunlers. too much san miguel for me
Patrick, u made any adjustments to the map? any additions?
I had this idea, so we dont waste space in the map:

that is supposed to say bunkers, not bunlers. too much san miguel for me

Last edited by Sonictag on Wed Sep 15, 2004 11:54 am, edited 2 times in total.