I am running gmax.I made a flat map with raised sides. In the center i made a platform by creating vertexes and faces. Sapien gave me degeneration triangles on the verticle walls. I deleted the platform. I made a seperate box, deleted the bottom attached it to my map, and welded the vertices. the verticle walls still gave me degenerating triangles. Is there some concept that im missing?
Gmax file With WRL
Degenerating triangles
Degenerating triangles

I figured it out, lol, the whole time i was trying to apply a flat UVW map, man do i feel stupid 


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