Stunts settings

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Superfly





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Stunts settings

Post by Superfly »

I am making a stunt map and I would like too know what would I do to make vehicles go faster and not die ffrom within a vehicle or just jumping off high places?
Moron66213




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Post by Moron66213 »

That all can be done in HMT. You can convert your halo ce into halo pc map with one of the many converters people have made. Then you can do that stuff in hmt, thenm you change it back to halo ce.
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The Ghost





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Post by The Ghost »

Why do it in HMT when you can just edit the tags in Guerilla? Much simpler and has many more options.
Moron66213




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Post by Moron66213 »

He want sthe vehicles to go faster and no falling amage. You cant do that in guerrila, I dont think.
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gecko753




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Post by gecko753 »

sure u can.. im pretty sure

go into the .vehicle tag for whatever vehicle u want, find the $$$VEHICLE$$$ section near the end, and edit the speed values. just be careful, because if u make another map with that vehicle, it will still be fast. so i suggest saving the edited tag as something new, and choosing the new one in sapien

for the no falling damage, hmm thats harder.. *goes around in guerilla*
ok found it i think. open up tags\globals\falling.damage_effect then scroll down to where it specifies how much damage, and change it to 0
bubbinska





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Post by bubbinska »

you can do everything in guerilla that you could in HMT (aside from batch extracting) and more.

open the cyborg_mp.biped tag, there should be a flag somewhere in there about being immune to fall damage.

going into globals.globals will let you change the speed at which MC moves, and how many grenades he can carry, etc.

opening the mp_warthog.vehicle tag or ghost.vehicle or whatever will allow you to change the speed and acceleration the vehicles have.

opening the vehicle.physics tags will allow you to change other things about the vehicles, such as their weight.
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Post by Orchid »

Well Superfly seems that you just found out, cant wait for this map, or the othewr one ur meant to have. lol
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Post by Joe_1 »

Bubbinska wrote:you can do everything in guerilla that you could in HMT (aside from batch extracting) and more.

open the cyborg_mp.biped tag, there should be a flag somewhere in there about being immune to fall damage.

going into globals.globals will let you change the speed at which MC moves, and how many grenades he can carry, etc.

opening the mp_warthog.vehicle tag or ghost.vehicle or whatever will allow you to change the speed and acceleration the vehicles have.

opening the vehicle.physics tags will allow you to change other things about the vehicles, such as their weight.

Yeh but this is 4 Hmt
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Specter





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Post by Specter »

then why is it in the guerilla/sapien/tool forum?
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Post by McFarlane »

he didn't even know that it was HMT it could have been something else so UH.
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BEEF!!!




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Post by BEEF!!! »

Something you could try is adding a gun on the warthog in guerilla... I believe you can do this by adding an attachment. So you could basicly have two rocket launchers on the bottom and have them fire and make you hop. I'm gonna go check that out.
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