Polygons for a level.....

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HunterXI





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Post by HunterXI »

so where is the light bridge?
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Skarclaw





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Post by Skarclaw »

I heard that you can't have triggers in MP, and maybe the activation of the light bridge is, and if it is, then you are screwed. Not litterely of course, but you get the idea.
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Post by 343Halo »

well if you can't get the light bridge in there then you should put some scenery and make some bridges of your own.
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HunterXI





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Post by HunterXI »

for the last time,

THE ACTIVATION OF A LIGHT BRIDGE OR OPENING OF A DOOR IS NOT A TRIGGER! IT IS A MACHINE [mach] !!!!! IT IS VERY POSSIBLE!
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Skarclaw





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Post by Skarclaw »

HunterXI wrote:for the last time,

THE ACTIVATION OF A LIGHT BRIDGE OR OPENING OF A DOOR IS NOT A TRIGGER! IT IS A MACHINE [mach] !!!!! IT IS VERY POSSIBLE!
Thats good, because the mod wouldn't be as good without it. So the better, the better.

go go gadget caps lock ;-)
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Post by 343Halo »

HunterXI wrote:for the last time,

THE ACTIVATION OF A LIGHT BRIDGE OR OPENING OF A DOOR IS NOT A TRIGGER! IT IS A MACHINE [mach] !!!!! IT IS VERY POSSIBLE!
I didn't say it was impossible i was just stating that if he couldn't do it than he should make a bridge of somesort with some type of scenery. Thats all.
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Monte_Kano





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Polygons for a level.....

Post by Monte_Kano »

Hey just wondering how you can figure out and see how many polygons and triangles your map has. Would be quite handy for everyone if planning on doing an awesome map with DETAIL.

Post your comments if you know how....thx
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mattp001





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Post by mattp001 »

go to the utilities tab(has a hammer in max 5), go to more, and click on polygon counter
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