Entity keeps bricking my map?
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- Posts: 548
- Joined: Tue May 23, 2006 2:04 pm
- Location: Louisiana...
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Entity keeps bricking my map?
Well, I'm working on a mod, and this is the third time it's happened. I'll make some changes, (I'm doing everything in Entity) and now beign the third time, I save, close. It immediately fails, so I go to open it, And every program I use says "Unsupported map type". This time, all I did was change snap, pitch, & yaw in the Entity BSP viewer of something. If anyone has any idea whats happening, if this is common, I'd really appreciate it.

- CaptainPoopface
- Posts: 408
- Joined: Mon Jul 23, 2007 7:56 am
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Also, do not adjust more than one type of angle per object in the BSP Viewer (any version of Entity), or it will screw your rotations in non-intuitive ways. Check my tutorial on yaw, pitch and roll in the Tutorials section.
Essentially, if you want to adjust more than just one rotation angle per object, you'll have to visualize and do it manually. This, and the semi-reliable chunk cloner, are Entity's foibles.
Essentially, if you want to adjust more than just one rotation angle per object, you'll have to visualize and do it manually. This, and the semi-reliable chunk cloner, are Entity's foibles.
Retired. Thank you neodos, DemonicSandwich, DarkShallFall, Dragonfire, foxfanatic2317, GOWO and everyone in the hall of fame.
If you want to know how I did something, take apart my mods.
If you want to know how I did something, take apart my mods.
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- Posts: 548
- Joined: Tue May 23, 2006 2:04 pm
- Location: Louisiana...
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