shaders maybe?

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CptnNsan0




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shaders maybe?

Post by CptnNsan0 »

ok so after applying some new textures to my skin I've noticed that it has became really shiny and is almost blinding to look at, at certain angles. heres a picture

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any ideas on how to fix this?
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theycallmechad




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Post by theycallmechad »

I see that texture needs a bit of work still....

Well, you can always try to give it a good ol' shader swap (with all kinds of different shaders). That's where I'd start. The next thing I'd do would be darken the lightmap a bit using Uber Lightmap Tool. If both of those fail, I'm not sure what you do. It's been a year since I've skinned anything.
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CptnNsan0




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Post by CptnNsan0 »

theycallmechad wrote:I see that texture needs a bit of work still....

Well, you can always try to give it a good ol' shader swap (with all kinds of different shaders). That's where I'd start. The next thing I'd do would be darken the lightmap a bit using Uber Lightmap Tool. If both of those fail, I'm not sure what you do. It's been a year since I've skinned anything.
yea but the texture still looks a hell of a lot better. I'll try what you suggested and post back my results
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JacksonCougAr




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Post by JacksonCougAr »

Depends on the Shader used, but its probably your alpha map, along with the shader having a cranked up number for its reflection map.

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