Injecting Bumpmaps

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JK-47




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Injecting Bumpmaps

Post by JK-47 »

I'm having issues with injecting my custom bumpmaps. Whenever I try, both Prophet and Entity crash when I try with either, so I must be doing something wrong.
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xI_V3n93ance_Ix





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Post by xI_V3n93ance_Ix »

As far as I know, the Injection doesn
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JK-47




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Post by JK-47 »

I tried. Nothing came up. There's a tutorial on creating bumpmaps, but not injecting them.
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Eaton




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Post by Eaton »

[quote="xI_V3n93ance_Ix"]As far as I know, the Injection doesn
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JK-47




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Post by JK-47 »

I believe... I haven't dealt with bumpmaps much. I saved it as 8.8.8.8 ARGB 32 bpp | unsigned.

I couldn't find out whether I should choose signed or unsigned.
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Post by NotZachary82 »

Entity UE 1.6 has a proper injection code that palletises the bitmap for injection. use that version.
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JK-47




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Post by JK-47 »

That's what I'm using.. Weird. I'll try it again.

Edit: Ok, I got it to inject without crashing the program, but the bitmap is displayed as just a solid blue in the little window:

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Post by kaywat89 »

my guess is that ur hitting the inject button thats next to the parsed... u dont hit that... u go to the blue cirlce with the plus sign,
then go to "inject" bitmap...

and prophet doesnt work for bump maping

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JK-47




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Post by JK-47 »

Thank you, I got it figured out already though :) I just wasn't resizing them :x
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