Doom Style: Turf
Doom Style: Turf
Doom Style: Turf
I've got plenty of ideas for a new mod
But i'm going to need some tips and help to make it
1. New Powerup = Invincibility, one hit kills and faster speed: Temporarily Try to replace either the overshield power up or active camo so it gives these effects.
2. Modify weapons = BFG 9000, Fist, Plasma Gun thingy (you know which one and
3. Darker Turf = lightmap editor
4. Master chief and Elite edits = make them look.. human perhaps?
A. I am going to replace both master chief and elite with the humans at the start of delta halo level.
5. Ai possibly? (might have to edit [biped] for zombie e.g doom3)
Maybe future mods?
6. Red or fire sky edit = flame sky anyone?
Possible (Linking a ctrl to a new [sky] tag overlapping original [sky] tag)
e.g activate control all hell breaks lose
7. Edit nades = no need really
I have begun modding but I haven't yet made up my mind on many things so I hope some can help me with this.
*edit* I have made up my mind on a few more things
Nearly begun on the fist weapon, should be easy.
cheers guys =]
I've got plenty of ideas for a new mod
But i'm going to need some tips and help to make it
1. New Powerup = Invincibility, one hit kills and faster speed: Temporarily Try to replace either the overshield power up or active camo so it gives these effects.
2. Modify weapons = BFG 9000, Fist, Plasma Gun thingy (you know which one and
3. Darker Turf = lightmap editor
4. Master chief and Elite edits = make them look.. human perhaps?
A. I am going to replace both master chief and elite with the humans at the start of delta halo level.
5. Ai possibly? (might have to edit [biped] for zombie e.g doom3)
Maybe future mods?
6. Red or fire sky edit = flame sky anyone?
Possible (Linking a ctrl to a new [sky] tag overlapping original [sky] tag)
e.g activate control all hell breaks lose
7. Edit nades = no need really
I have begun modding but I haven't yet made up my mind on many things so I hope some can help me with this.
*edit* I have made up my mind on a few more things
Nearly begun on the fist weapon, should be easy.
cheers guys =]
Last edited by Skrillaka on Fri Mar 21, 2008 4:32 pm, edited 1 time in total.
To get project recruitment would turn my insides into jelly!Yamagushi wrote:You want project recruitment. Sounds like a fun mod. Lot of work tho.
But I doubt many people would want to help
I know there is a lot of work to be done, But I really want to get this underway, before my exams at school haha
Leave a Message If you are willing to help with any of the above things needed to be done
cheers guys
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- DarkShallFall
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http://forums.halomods.com/viewtopic.php?t=63770
I made a Doom mod a while back.
Wasnt to great. But im alot better at modeling and modding since.
Maybe I can help you. Play that map and maybe you will get some ideas.
I made a Doom mod a while back.
Wasnt to great. But im alot better at modeling and modding since.
Maybe I can help you. Play that map and maybe you will get some ideas.
Last edited by DarkShallFall on Fri Mar 21, 2008 4:28 pm, edited 1 time in total.
Iron_Forge wrote:I assume I won?..I should get an emblem...
Awesome
Good map BTW
It's given me a few ideas
I am deadset On Importing The BFG 9000
I luv that gun so bad
The problem is
To get a good quality pic of the BFG 9000
with a white backround is quite hard
and starting from scratch..
it's a big gun
I have also realised modeling will be hard without photoshop
I will have to bear with paint
Any help would be greatly appreciated
Good map BTW
It's given me a few ideas
I am deadset On Importing The BFG 9000
I luv that gun so bad
The problem is
To get a good quality pic of the BFG 9000
with a white backround is quite hard
and starting from scratch..
it's a big gun
I have also realised modeling will be hard without photoshop
I will have to bear with paint
Any help would be greatly appreciated
- DarkShallFall
- Posts: 1992
- Joined: Fri Jan 20, 2006 2:49 pm
- Location: MI, USA
- Contact:
- DarkShallFall
- Posts: 1992
- Joined: Fri Jan 20, 2006 2:49 pm
- Location: MI, USA
- Contact:
-
- Posts: 55
- Joined: Fri Mar 07, 2008 6:05 pm
- Location: Oregon's best!
- Contact: