invalid file format.

Discuss general issues about modding HaloPC. Post ideas for mods here.
Post Reply
User avatar
hiheyhello





Posts: 781
Joined: Sun Oct 07, 2007 11:03 am
Location: ontario

invalid file format.

Post by hiheyhello »

Hello everybody, guess what i have another problem, i made a new floor texture, i want to inject it to hmt, BUT when i do it says, invalid file format, must be a DXT1 (2, or 3 i forget which) how to i make it a DXT 1?

HHH
Tural wrote:I like to pretend I have friends.
User avatar
UntalkativeBunny





Posts: 396
Joined: Tue Oct 09, 2007 2:44 pm
Location: Pictou, Nova Scotia
Contact:

Post by UntalkativeBunny »

when it says "Must be DXT1" , i beleave it's an error in the error message itself. it means that the texture is currently in DXT 1, and needs to be in DXT3.

So, convert it to DXT3, and go from there.
User avatar
hiheyhello





Posts: 781
Joined: Sun Oct 07, 2007 11:03 am
Location: ontario

Post by hiheyhello »

how tho???? i use DXTBMP and i cant seem to figure out how to sorry for the bumb, my internet just got up agian
User avatar
Philly




Collaborator

Posts: 3607
Joined: Thu Oct 12, 2006 9:08 am

Post by Philly »

You're talking worse than Shakespeare, let's slow down here.

HMT tells you the format to save your DDS file. If you save it in the wrong format, HMT will tell you the format that it is in, which really isn't useful. :P
For anybody still wondering where FTD has gone, here it is.
User avatar
hiheyhello





Posts: 781
Joined: Sun Oct 07, 2007 11:03 am
Location: ontario

Post by hiheyhello »

when i save it as a dds i cant inject it, it says invalid file format, i dont no know to make it a DXT 3 if i did i would :3
User avatar
_FC_Homies
Readers Club





Posts: 140
Joined: Thu Oct 25, 2007 9:54 pm
Location: Rock Springs, Wyoming.

Post by _FC_Homies »

Use the nVidia .dds plugin for Photoshop. It allows you to pick if you want it saved as a DXT 1, DXT 3, DXT 5, etc.
Post Reply