Acemods Mauler

Wanna show off your Sig/Avatar/artwork. Well this is the place to do it!
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JacksonCougAr




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Acemods Mauler

Post by JacksonCougAr »

Image
Last edited by JacksonCougAr on Thu Oct 25, 2007 6:12 pm, edited 1 time in total.
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Tural




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Post by Tural »

Learn to use a format that doesn't bloat file size with unnecessary crap. Save it as a loseless JPG. It looks the same and you're going to save over a megabyte.

Also, it loads slow due to the above reason. Get JPG.
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GametagAeonFlux




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Post by GametagAeonFlux »

It's cool and all, but why are you using a 1mb+ .png for a render of an untextured model? There's not going to be any noticeable loss in quality/detail if you just render a full quality .jpg (or resave a .bmp/whatever in PS to .jpg with full quality).
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JacksonCougAr




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Post by JacksonCougAr »

K, thx, bai.

Now comment on the model not my choice of compression/file-type --_--
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GametagAeonFlux




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Post by GametagAeonFlux »

JacksonCougAr wrote: Now comment on the model not my choice of compression/file-type --_--
I said it was cool.

Texture it.
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CptnNsan0




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Post by CptnNsan0 »

looks identical
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JacksonCougAr




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Post by JacksonCougAr »

5% error rate I gestimate...

For instance Bungie's mauler has the sights offset, one going over the lip, the other going into it... mine is straight (proper).

Also I don't know about my handle... its not really 100% right from the back angle...

Anywho's! I'm proud of this since it's almost 100% accurate...
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