HCE and new levels (like The Void)

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XBOX War3z





Posts: 49
Joined: Fri Sep 26, 2003 12:26 pm

HCE and new levels (like The Void)

Post by XBOX War3z »

I knew this time would come :P
The problem is, HCE reads the cache level name (for The Void its putput) and then get all the information from the ini file (putput.ini)
But The Void has nothing to do with Chiron
So what I was thinking (and tested):
The header has alot of empty stuff,
I've added the text 'The Void' in the cache file at position 0x100 (so in the header)
Halo still loads the level as normal
But this would mean that new levels can have their own custom title
So then they could add a custom ini file for HCE :)
Or somebody else can make it, but then you can still use the custom levels and swap stuff yourself

Any of the modders, tell me your ideas here :)
norulezapply





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Post by norulezapply »

um, just dupe the ini file of the level (putput.ini)
then edit it to suit the new level
then put pics and stuff in hce dirs

wouldn't that work?
www.halomods.com/bocked Revolution, anyone?
XBOX War3z





Posts: 49
Joined: Fri Sep 26, 2003 12:26 pm

Post by XBOX War3z »

well you *could* overwrite the putput.ini file but what when there are new conversions?
we need some way to indentify complete new levels (maybe also for some with imported stuff) so you can still change stuff in HCE :)
jkjk




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Post by jkjk »

I think they just changed the name on the map and in the hex to load chiron cause noone ever plays it.
Streaker





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Post by Streaker »

Thats not true I played it once...
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