Opening vehicle in 3ds

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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Dan The Man





Posts: 85
Joined: Wed Apr 21, 2004 3:10 pm

Opening vehicle in 3ds

Post by Dan The Man »

Hey, I got a question. How do i open up a vehicle in 3ds max?
[users]StRoNgBaDrUlEs





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Post by [users]StRoNgBaDrUlEs »

You would have to open HMT and export the model the find a prog that could convert it to a .max file. i think. then after you have done what you wanted with the model change it back to the format used in HMT and imprt it back in. i think there is a prog on this site that lets you change the format to .max and back. hope this helps!
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Dan The Man





Posts: 85
Joined: Wed Apr 21, 2004 3:10 pm

Post by Dan The Man »

Yeah, it helps, took me a while to understand what you said though :p. Anybody know what program hes talkin about?
Dan The Man





Posts: 85
Joined: Wed Apr 21, 2004 3:10 pm

Post by Dan The Man »

looks like theres a tutorial on this, http://www.halomods.com/forums/viewtopic.php?t=7861
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