
can anyone mod that in?
And do a tut?
ok what are you talking about...i think a HPCE modder knows what he is talking about when it includes custom edition.grimrecka wrote:ignore what ever that guy said
yeah, with halo pc you can only import models with the same vertices as the default model. so your idea has flaws...grimrecka wrote:modle but but it souldn't be hard for someone with 3Dmax
Not if you killed the forward animation data and edited the hog shader_model to be like the scorpion (hell just use the scorpion treed shader) and edit the hogs .vehicle tag to export the forward velocity to a function which scales/activates the shader.Patrickh wrote:that and you'd have big spinning triangles for wheels
Halomods member wrote:tags meta? There is no such thing for Halo PC.