error on adding glass to a map

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kwazy





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error on adding glass to a map

Post by kwazy »

i got an error trying to add glass to a map, ive set the materials as glass%#-
for breakable, but then it said it couldnt allocate to final cluster mirror
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Malolo420
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Post by Malolo420 »

That happens when ever I try to put dynamic mirrors, maybe the reflection properties for your glass shader is set to that.
I dunno I'm just guessing.
Sig over height, width, and file size limits.
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kirby_422




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Re: error on adding glass to a map

Post by kirby_422 »

Malolo420 wrote:That happens when ever I try to put dynamic mirrors, maybe the reflection properties for your glass shader is set to that.
I dunno I'm just guessing.
This problem V
kwazy wrote:couldnt allocate to final cluster mirror
only happens when you have to many sufaces with dynamic mirror set on them, just keep them to a minimum, and it should all be good
Wow.. I havnt updated any of my stuff here since like 2 years ago.. lol
kwazy





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Post by kwazy »

if i have a lot. what should i set it to?
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