scripting problem

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D





Posts: 107
Joined: Fri May 12, 2006 6:23 pm
Location: no.

scripting problem

Post by D »

Here is my script:



(script startup follow
(ai_follow_distance marinesf .1000000)
(ai_follow_target_players marinesf)
(ai_magically_see_players marinesf)
)

(script startup smhog1
(sleep_until (volume_test_objects trig_a (players))15)
(game_save_totally_unsafe)
(ai_place mhog1)
(recording_play ds1 cse)
)

(script startup aienter
(sleep_until (volume_test_objects trig_h ds1)
(recording_play ds1 csex)
(ai_exit_vehicle dsp)
(ai_exit_vehicle dsp2)
(ai_exit_vehicle ds3)
)

(script startup smhog2
(sleep_until (volume_test_objects trig_b (players))15)
(game_save)
(ai_place mhog2)
)

(script startup cutscene
(cinematic_start)
(camera_control 1)
(camera_set cut1 100)
(sleep 50)
(camera_set cut2 100)
(sleep 50)
(camera_set cut3 100)
(sleep 50)
(camera_set cut4 100)
(sleep 50)
(camera_set cut5 100)
(sleep 50)
(camera_set cut6 100)
(sleep 50)
(camera_control 0)
(sleep 30)
(cinematic_stop)
(game_save)
)

(script startup cutb
(sleep_until (volume_test_objects trig_d (players))15)
(cinematic_start)
(camera_control 1)
(camera_set cut7 100)
(sleep 50)
(camera_set cut8 100)
(sleep 50)
(camera_set cut9 100)
(camera_control 0)
(cinematic_set_title LetsRideThoseBitchesLikeHorses)
(sleep 10)
(cinematic_stop)
(game_save)
(ai_exit_vehicle mhog2)
)

(script startup stank
(sleep_until (volume_test_objects trig_i (players))15)
(ai_place tank)
(game_save)
)

(script startup flood
(sleep_until (volume_test_objects trig_e (players))15)
(ai_place flood)
)



wen i try to compile debug says:

01.08.07 23:17:18 [madness6 line 14] this left parenthesis is unmatched.: (script startup aienter

01.08.07 23:17:18 recompiling scripts after scenarios were merged.

Anyone know whhats wrong
bler
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kirby_422




Articulatist 100

Posts: 250
Joined: Mon Apr 11, 2005 4:07 pm
Location: In front of my computer.. how do you think im talking to you?

Re: scripting problem

Post by kirby_422 »

[quote="D
D





Posts: 107
Joined: Fri May 12, 2006 6:23 pm
Location: no.

Post by D »

ok ill give it a shot
bler
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