[skin] Timberland and Dangercanyon + more
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- Posts: 128
- Joined: Sun Jul 30, 2006 2:02 pm
- Location: hmm..thats a hard one. Maybe on Halomods.com making a dumb joke! What do you expect?
[skin] Timberland and Dangercanyon + more
COPY OF THE README!
Hello and welcome to
Hello and welcome to
- Attachments
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- Billy's skin pack number two.rar
- the DL!!
- (4.82 MiB) Downloaded 68 times
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- snow canyon skii resort.jpg (89.89 KiB) Viewed 1853 times
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- riverbed.jpg (105.08 KiB) Viewed 1852 times
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- riverbed
- riverbed sniper.jpg (113.3 KiB) Viewed 1851 times
Last edited by Billy3764 on Tue Sep 19, 2006 6:19 pm, edited 1 time in total.
They're pretty basic but they work well with the maps. I like. A lot.

I finally started releasing my works. After 2 and a half years. Pop by and try them out!
Please DON'T bug me with questions on how to do basic modding. The tutorials are there for a reason, although I will help if you absolutely need it. Also DON'T ask me about Halo 2 modding, my Xbox isn't even modded.
Try varying it a little- perhaps add sparse patches of grass or moss on the ground to break up the solid brown.

I finally started releasing my works. After 2 and a half years. Pop by and try them out!
Please DON'T bug me with questions on how to do basic modding. The tutorials are there for a reason, although I will help if you absolutely need it. Also DON'T ask me about Halo 2 modding, my Xbox isn't even modded.
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- Joined: Tue Aug 09, 2005 3:25 pm
- Location: Florida
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He already got rid of most of them, it looks fine as is. Besides, he's releasing a skin- it's up to the end user to get rid of the trees themselves.Folkluv333 wrote:Got to get rid of the trees on timberland, 9/10.

I finally started releasing my works. After 2 and a half years. Pop by and try them out!
Please DON'T bug me with questions on how to do basic modding. The tutorials are there for a reason, although I will help if you absolutely need it. Also DON'T ask me about Halo 2 modding, my Xbox isn't even modded.
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- Posts: 128
- Joined: Sun Jul 30, 2006 2:02 pm
- Location: hmm..thats a hard one. Maybe on Halomods.com making a dumb joke! What do you expect?
I did get rid of them. I posted the map without them as well as the skin. Some of the trees i put ontop of the riverbed so you could see that away from this lifeless riverbed, that there is life elsewhere.=Hunter= wrote:He already got rid of most of them, it looks fine as is. Besides, he's releasing a skin- it's up to the end user to get rid of the trees themselves.Folkluv333 wrote:Got to get rid of the trees on timberland, 9/10.
Oh, my bad.

I finally started releasing my works. After 2 and a half years. Pop by and try them out!
Please DON'T bug me with questions on how to do basic modding. The tutorials are there for a reason, although I will help if you absolutely need it. Also DON'T ask me about Halo 2 modding, my Xbox isn't even modded.
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- Joined: Wed Jun 21, 2006 3:28 pm
- Location: That REALLY big house over there with lush gardens.now look to the right.see that trash can? Yeah.
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this is awesome but my
64
mb video card couldnt see it like that


www.halopcchat.co.nr register at my new website please!my xfire is corvette19
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- Posts: 253
- Joined: Wed Jun 21, 2006 3:28 pm
- Location: That REALLY big house over there with lush gardens.now look to the right.see that trash can? Yeah.
- Contact:
well im gonna dl it and make a timberland WASTELAND mod i have to pmi some bloodgulch stuff like the dead trees and stuff maybe a few objects idk is it ok if i use skin?
www.halopcchat.co.nr register at my new website please!my xfire is corvette19
- Alchemist666
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- Location: On a bulldog adventureing around halo! Posts:666
looks cool 


Armaggedon Mod Team|Pirates!|Universal HaloMods Rules
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