How to make my oddballs non wieldable....?

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merriam




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How to make my oddballs non wieldable....?

Post by merriam »

I was wondering what I had to do to make it so i couldnt pick up my oddballs on my map. I added about 20 of them to the map by cloning chunks and I just want it to be so you can just see them but cant pick them up.... any ideas on how to do this?


Thanks.
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turk645




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Post by turk645 »

in the ball itself there is are two string ids that deal with the animation, null those out and you wont be able to pick it up
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xzodia




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Post by xzodia »

that would mean you couldnt play oddball though, so you would be better duplicating a bloc and giving it te hlmt of the oddball and spawn it
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a mammoth




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Post by a mammoth »

xzodia wrote:that would mean you couldnt play oddball though, so you would be better duplicating a bloc and giving it the hlmt of the oddball and spawn it
Plus that would give it full physics which is always a bonus. Btw I'm obsessed with physics
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turk645




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Post by turk645 »

a mammoth wrote:
xzodia wrote:that would mean you couldnt play oddball though, so you would be better duplicating a bloc and giving it the hlmt of the oddball and spawn it
Plus that would give it full physics which is always a bonus. Btw I'm obsessed with physics
ohh yeah, i forgot about the physics. I also love physics, hence my set of ragdoll pics a little bit ago in the photography topic.
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ScottyGee wrote:Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
"Before you criticize someone, walk a mile in their shoes. That way after you make fun of them, you still have their shoes."-Dranciel ಠ_ಠ
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