Death problem...
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- Posts: 2032
- Joined: Tue May 17, 2005 6:34 pm
- Location: T E X A S
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Re: Death problem...
Sounds like a problem. Open a clean map in ADI, extract the [bipd] and [hlmt] meta's, then inject them into your F-ed up map. See if that fixes it.Skayter wrote:When I'm the normal elite bipd and die it freezes!
Formerly known as Limpmybizket.
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- Posts: 2154
- Joined: Sat Nov 26, 2005 7:17 pm
- Location: In a cave smokin up with tupac and big foot.
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- Posts: 2154
- Joined: Sat Nov 26, 2005 7:17 pm
- Location: In a cave smokin up with tupac and big foot.
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- Posts: 2032
- Joined: Tue May 17, 2005 6:34 pm
- Location: T E X A S
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- Posts: 729
- Joined: Thu Dec 08, 2005 3:06 am
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