Scarab on Turf? Why is it so hard lol

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Kamatzu




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Scarab on Turf? Why is it so hard lol

Post by Kamatzu »

I've been trying to get just a scarab scenery into turf for about and hour and a half. The original scarab model and everything is already in the map, I've tried using those, I've tried injection the scarab scen from newmombasa.map, and every time i try to load Entity's BSP editor I get the 'Object reference not set to an instance of an object' error.

Why has this simple thing turned out so annoying?
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xzodia




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Post by xzodia »

lol all you have to do is change the dependancy in an itmc to the scarab mach
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Post by Kamatzu »

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any other ideas? :?
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Post by [users]platesofpaper »

Swap the warthog spawn in [vehc] to the mach of that scarab.
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Kamatzu




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Post by Kamatzu »

still gives me the same error... The halo gods have frowned upon me and cursed me for a thousand years i think
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Post by r0tten »

stop using dothalo and use entity?
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Post by UntoldLegendxx »

I don't think the bsp viewer likes the scarab because I get the same error if it's on the map too.
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Post by x088x »

BSP viewers don't like items that are gigantic. For example, I tried to add tentacle_giant to Warlock, and it wouldn't let me load it. But your problem is very simple. Open up Dothalo, go to the 'vehc' tag, then change the dependency from vehi-Warthog to mach-Scarab.
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Post by Kamatzu »

ok so i'll just move the hog where i want the scarab and just switch it for the scarab. thanks guys.
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