Elite_commander wrote:You just forgot to make a shader model i think.

Make one with the bitmaps of your model in it, and save it as the same name as your bitmap, but then as shader_model.
axem wrote:Like i said, you probably dont have the bitmap refrefrenced in the shader. Where you would refrence the bitmap is usually where it says map.
i remade the shader model,

and when i look one direction in sapien it shows the whole level green, and when i look in another direction it changes to brown.
edit: if it helps to know im using the video tuts