Icewind - 3.0 lots of new stuff

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The Ring

love it
17
94%
lose it
1
6%
 
Total votes: 18

xenowisp




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Icewind - 3.0 lots of new stuff

Post by xenowisp »

~~~~~~~~Image~~~~~~~~~
Okay so it is just another coag mod, but its a good one. I have put a lot of time testing it and working bugs out. There is nothing really groundbreaking in it but i think it is balanced and it showcases some good changes. anyways enjoy and tell me what you think

Map Completely Reskinned


Physics

speed and jump increased

weapons
Names changed
some reskinned
lots of effect changes
I think all the weapons are fairly balanced, tell me what you think
magnum- zooms, shoots delayed explosion plasma nades
energy sword- zooms, long range
brute shot- shoots frag clusters
sniper- gauss sniper
shotgun- shoots beam projectiles
needler- repulsive shield
smg- shoots plasma spread
plasma pistol- shoots dopplegangers - charged shot makes you invisible and leaves a decoy
rocket launcher- shoots nuetron pulses
plasma rifle- upgraded projectile and rate of fire
machine gun turrents- shoot bouncing tires
warlock staff- rains needles
carbine- shoots needles and locks onto vehicles

vehicles
all vehicles except spectre are reskinned
ghost- flies weapon upgrade
warthogs- fly, upgraded weaponary
wraith- shoots 3 mortors
scorpion - speed and weapon upgrade
spectre - speed and weapon upgrade

---------------------------------------------------------------------------------------
if you want to help me test this map add me

XLINK KAI - xenowisp
XBCONNECT/neXBC - beergutt

yahoo - girthyslab4u
aim - xenowisp
er

message me if you add me so i can add you too
friday/saturday nights i play the most :D

Whats new?
fixed lots of stuff
added lots more skins
added more effects
more weapons

and other stuff

zip also contains a mainmenu.ppf (that actually works this time :wink: _ for those that need it

thanks for all feedback and interest in icewind its great to hear from and play with so many of you

thanks to everyone that helped me with testing
see you on kai

Attachments
icewind
icewind
0424220456_27jpg.jpg (171.2 KiB) Viewed 6735 times
mauler
mauler
0424220456_15jpg.jpg (184.78 KiB) Viewed 6734 times
ice hog
ice hog
0424220456_2jpg.jpg (177.03 KiB) Viewed 6730 times
icewind.zip
ppf
(2.11 MiB) Downloaded 916 times
Last edited by xenowisp on Wed May 18, 2005 1:21 pm, edited 8 times in total.
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Kuifje





Posts: 109
Joined: Sun Nov 14, 2004 8:18 am

Post by Kuifje »

WoW This Is Nice !!!!!

9.999999/10 !!
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Last edited by Kuifje on Tuesday March 43, 1940 15:35 pm; edited 42847 times in total.
xenowisp




Recreator Coagulator

Posts: 339
Joined: Tue Mar 01, 2005 7:56 am
Location: Epicenter of Indulgence

Post by xenowisp »

what? you tried it already? i just posted it like 30 seconds ago :shock:
but thanks :P
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Kuifje





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Joined: Sun Nov 14, 2004 8:18 am

Post by Kuifje »

xenowisp wrote:what? you tried it already? i just posted it like 30 seconds ago :shock:
but thanks :P
No Not yet But The pics look very nice ;)
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Last edited by Kuifje on Tuesday March 43, 1940 15:35 pm; edited 42847 times in total.
quick flash





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Location: igloo in canada

Post by quick flash »

Looks cool, I like the firefox symbol
<GT> snapsicle
<xbc> robotic_arm
Gabs





Posts: 132
Joined: Thu Apr 08, 2004 11:22 pm
Location: Australia

Post by Gabs »

Pfff... just another coag mod

Nah jk. This looks really good. All hail firefox!! 6/10 by the pics.
Kuifje





Posts: 109
Joined: Sun Nov 14, 2004 8:18 am

Post by Kuifje »

Does The Flying Ghost Work Because i tryed it 1 time But He could fly but i could got up or down or left or right :lol: :? :P
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Last edited by Kuifje on Tuesday March 43, 1940 15:35 pm; edited 42847 times in total.
SilentEdge





Posts: 44
Joined: Tue Nov 30, 2004 11:09 am
Location: California

Post by SilentEdge »

nice lookin pics there but um your logo could use some wrk
the W looks like a set of tits
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eVDoorMan





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Post by eVDoorMan »

WOW excellent pictures
ur right (this isnt a normal mod)


99.999999/10

i have to download this one
Image
Oink. Oink.
I am the nicest guy you will ever know...
Kuifje





Posts: 109
Joined: Sun Nov 14, 2004 8:18 am

Post by Kuifje »

INTERNAL SKINS :D :D :shock:
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Last edited by Kuifje on Tuesday March 43, 1940 15:35 pm; edited 42847 times in total.
jason jx





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Location: england (london)

Post by jason jx »

Kuifje wrote:INTERNAL SKINS :D :D :shock:
internal skins on the ghost? or is it a shader swap?
Image
themacawguy





Posts: 68
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Post by themacawguy »

nice mod
Kuifje





Posts: 109
Joined: Sun Nov 14, 2004 8:18 am

Post by Kuifje »

jason_jx wrote:
Kuifje wrote:INTERNAL SKINS :D :D :shock:
internal skins on the ghost? or is it a shader swap?
Its No Shader swap (That was in the readme)
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Last edited by Kuifje on Tuesday March 43, 1940 15:35 pm; edited 42847 times in total.
jason jx





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Joined: Sun Sep 05, 2004 5:34 am
Location: england (london)

Post by jason jx »

i have noticed that the model looks a bit different on the ghost in the pic.. :?
Image
xenowisp




Recreator Coagulator

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Post by xenowisp »

SilentEdge wrote:nice lookin pics there but um your logo could use some wrk
the W looks like a set of tits
whats wrong with tits? besides i didnt make it i stole it mwahahaha
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xenowisp




Recreator Coagulator

Posts: 339
Joined: Tue Mar 01, 2005 7:56 am
Location: Epicenter of Indulgence

Post by xenowisp »

jason_jx wrote:i have noticed that the model looks a bit different on the ghost in the pic.. :?
Its widened some
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biff





Posts: 90
Joined: Mon Jun 07, 2004 6:42 am

Post by biff »

Hey nice, very nice and the pics are awesome. Looks like a blast to play and will have to check this one out for sure.

So what exactly is this neutron pulse? This must be something you have made yourself.

Am I right?
xenowisp




Recreator Coagulator

Posts: 339
Joined: Tue Mar 01, 2005 7:56 am
Location: Epicenter of Indulgence

Post by xenowisp »

biff wrote:Hey nice, very nice and the pics are awesome. Looks like a blast to play and will have to check this one out for sure.

So what exactly is this neutron pulse? This must be something you have made yourself.

Am I right?
it replaces the rocket launcher. it looks like the sentinel beam but it shoots rockets with major effect/particle swaps
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biff





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Post by biff »

Awwww ok I see now. NICE inovation there.
xenowisp




Recreator Coagulator

Posts: 339
Joined: Tue Mar 01, 2005 7:56 am
Location: Epicenter of Indulgence

Post by xenowisp »

Kuifje wrote:Does The Flying Ghost Work Because i tryed it 1 time But He could fly but i could got up or down or left or right :lol: :? :P
yes it flies like the banshee. i had the same problem when i first started. in the map your modding just extract the banshees vehi meta and inject it over the vehicle you want to fly. then swap the hlmt and the foot in the dependencies tag to the vehicle you want it to be.
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