Help, MAP NOT EXPORTING AS .JMS

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[IRC] Matty





Posts: 109
Joined: Sat Dec 04, 2004 12:17 am

Help, MAP NOT EXPORTING AS .JMS

Post by [IRC] Matty »

Hi, i made a test map in 3ds max 6, but when i save it as a Blitzkrieg (.jms) it says "Blitzkrieg Error - No Actors to Export" then when i press ok it says "Export - Export Module Failure"

Please could someone help ?
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halofun121




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Re: Help, MAP NOT EXPORTING AS .JMS

Post by halofun121 »

[IRC] Matty wrote:Hi, i made a test map in 3ds max 6, but when i save it as a Blitzkrieg (.jms) it says "Blitzkrieg Error - No Actors to Export" then when i press ok it says "Export - Export Module Failure"

Please could someone help ?
did u make a frame, and link the skybox(and anything else in your level) to it?
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[IRC] Matty





Posts: 109
Joined: Sat Dec 04, 2004 12:17 am

Post by [IRC] Matty »

yah i did, i tryed making it again and same thing, all it is a map with a base in the centre... duno whats goin wrong :?
FireDragon04 I AM!
halofun121




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Post by halofun121 »

[IRC] Matty wrote:yah i did, i tryed making it again and same thing, all it is a map with a base in the centre... duno whats goin wrong :?
hmm try deleteing that base in the center.... if u didnt attach it properly that could be the problem. jsut delete that base and try re exporting
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[IRC] Matty





Posts: 109
Joined: Sat Dec 04, 2004 12:17 am

Post by [IRC] Matty »

Same thing :? Thats werid, mybe the .jms plugin isn't right or summut ?
FireDragon04 I AM!
halofun121




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Post by halofun121 »

[IRC] Matty wrote:Same thing :? Thats werid, mybe the .jms plugin isn't right or summut ?
i dunno. if it werent the max 6 plugin, it wouldnt even have started up.... i dunno what to say. what does your level look like? this happens to me sumtimes... not when i'm mapping tho. more so when i'm tagging. are u sure u checked to make sure the skybox was linked under the frame?
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[IRC] Matty





Posts: 109
Joined: Sat Dec 04, 2004 12:17 am

Post by [IRC] Matty »

Hy Thanks, It seemed i didnt link it properly, now i made a grassy map...lol... im gunna test it anyway
Edit: opens tool (comand propt)...and sees if that works
FireDragon04 I AM!
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