Vehicle Model ERROR. Help PLZ

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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Cloud707





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Joined: Mon Jul 12, 2004 6:49 am

Vehicle Model ERROR. Help PLZ

Post by Cloud707 »

Ive heard a lot of people say this might be cool so im tryin 2 make it to be put in a BIG map. i need some1 to help me with this. its confusing :?

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EDIT: Im goin 2 take out the little tube thing and the plane obvoisly though
Wraith





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Post by Wraith »

To save polys, they didn't model the top half of the ship. You'll have to extract the one from Halo 2.
theguy2042000





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Post by theguy2042000 »

well doing it in gmax makes it ever harder lol
machopenguin001




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Post by machopenguin001 »

it's not really that hard. You just have to create poly's and add onto. It, at first I thought YOU made that lol, and I couldn't find what error you were talking about! LOL!
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Cloud707





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Post by Cloud707 »

i dont think u get it, theres already a top on it but i think it was fliped, like how u can flip the box for ur level and u can see through it
Cloud707





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Post by Cloud707 »

heres a pic of how to export the level in Sparkedit into a .obj form :D

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Pie





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Post by Pie »

That is almost a flawless tutorial. But you forgot an important part. Load the map first. lol.
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[CL]9mm-Man




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Post by [CL]9mm-Man »

Yeah, thats the model from the level when you like slowly go up like in that gravity lift sorta thing, that model is only half of it...Just create polys at the top
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Samio





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Post by Samio »

I just noticed the topic title. That huge thing is a vehicle?
Cloud707





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Post by Cloud707 »

well not exactly, but a lot of people said it would be cool to have it as a vehicle
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