I apologize if I'm posting this in the wrong place.
Ok so I wanted to extract some models from halo PC, for editing. However, when extracting the models, they come out with big holes all over the place. Does this have something to do with the model decrapper? Can someone point me to (or write) a tutorial on how to extract full models in a format the 3ds max can use? Thanks to everybody.
Model Extraction
Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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- Posts: 6
- Joined: Fri Dec 24, 2004 12:01 pm
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