Milkshape 3D

Technical Chatter here.
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CyraX





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Milkshape 3D

Post by CyraX »

Where is the files of weapons that you open to edit? I can't find them anywhere, are they installed in your Halo file?
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V0Lt4Ge




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Post by V0Lt4Ge »

you have to export them in hmt and import into milkshape
CyraX





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Post by CyraX »

Wait, export the fp? It doesn't show up when I look for it on MS3d. It doesn't work when you export the normal weapon either.
[CL]9mm-Man




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Post by [CL]9mm-Man »

Quick tutorial on how..

Open HMT
Load up your map that has the model in.
Scroll down to: [mod2] Model (PC)
Select the model you want to extract.
Click Export All and click Yes on the pop up.
Save it where you want to and edit the name by adding .obj at the end of the name.
Then try to import into Milkshape as OBJ Wave File.

Hope it works

9mm-Man
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Leg0




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Post by Leg0 »

exporting all takes too long though :lol: .

export one object file. then open up milkshape

click file, then go to import, then click on wavefront OBJ
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Post by [CL]9mm-Man »

Legato wrote:exporting all takes too long though :lol: .

export one object file. then open up milkshape

click file, then go to import, then click on wavefront OBJ
No it doesnt :S Depending on which model, but to make it look right you have to remodel ALL the models. Other wise it would look nooby.
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CyraX





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Post by CyraX »

Thanks guys.
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Post by Leg0 »

export all models if ur doin vehicles or something that has more than one object
CyraX





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Post by CyraX »

Thanks again.
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