Can AI Spawns be edited in SparkEdit?

Discuss general issues about modding HaloPC. Post ideas for mods here.
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reagan46





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Joined: Sat Oct 16, 2004 3:30 pm

Can AI Spawns be edited in SparkEdit?

Post by reagan46 »

I'm working on a Halo "Harderizer" and I'd like to be able to edit ai spawnsm but when I select the ai spawn form the menu, they all dissapear? Can they be edited? (Make Grunts Elites, etc?)
When you first saw Fast Food, were you blinded by its yumminess? Hungry? Drooling?
Yet the Humans were able to evade your ships, taste the sacred Onion Ring, and desecrate it with their filthy bites!
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Edwin





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Post by Edwin »

no, SE does not currently support AI spawns, sorry. you're better off asking in Scripting and Programming on things like that.

:-\
"If you go to Z'ha'dum you will die."
maegus15





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Post by maegus15 »

Ouch thats embarrasing. But no for some reason you can only look at the AI spawns.
Onetoomanysodas





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Post by Onetoomanysodas »

I can't even get successful AI into MP maps. I've tried it with all the characters. Right now im also testing to see if spark (the monitor) can be PMI'ed in game. I guess we'll find out soon enough. :lol:
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