Coverting Halo CE into Xbox

Discuss stuff related to HaloCE (for modding, go to the HEK General forum).
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viralplatipuss





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Joined: Thu Jul 29, 2004 10:45 am
Location: UK

Coverting Halo CE into Xbox

Post by viralplatipuss »

Hi,

I was wonderin if there is anyway of converting Halo CE meta data or any Halo CE data into Xbox format. If there is a way would any of u guys mind givin me a quick run through.
convert





Posts: 85
Joined: Fri Dec 26, 2003 8:30 am

Post by convert »

Download the newest version of Xinject from the tools section. Their is a model tut in there. But you'll need to be familiar w/ hex editing.
viralplatipuss





Posts: 14
Joined: Thu Jul 29, 2004 10:45 am
Location: UK

Post by viralplatipuss »

Thanx dude ill take a look 8)
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rabiv88





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Post by rabiv88 »

swampfox is converting fissure fall and from what he says and how long it has taken him, it doesnt seem like something taht you can just pull off in one night, so i have my doubts in that being something just anyone can do :cry:
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viralplatipuss





Posts: 14
Joined: Thu Jul 29, 2004 10:45 am
Location: UK

Post by viralplatipuss »

Yeah. But i can pretty much do wat i wanted 2 now, i realised u can Extract/Inject Collision data from CE and put it straight into an Xbox map using Xinject. I only needed dis because wen a make models i cant make collisions 4 dem so all i hav 2 do now is make a CE map with the collision in it and then pull that out, Only problem is i dont have CE so i cant make maps for it :( oh well
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