Anyways i've noticed people saying they want the Single to Multiplayer maps converted to PAL, theres no need. if you use the patches to convert BloodGultch from PAL to NTSC, then load it up and click anylevel, it dont matter if you load up bloodgulch, or click on another level and get the dirty disk error, either way you've got the cache files now in your x/y/z partition,then use a file manager, delete the cache003.map and replace it with the SP to MP cache you downloaded (make sure its named the same- cache003.map) load up halo again, select the map the SP to MP map is supposed to replace and it works fine
SP to MP WORKS FOR PAL Users...
SP to MP WORKS FOR PAL Users...
Firstly, sorry about posting in the files forum without a file, but i think this is worth saying, and sorry if its been said before.
Anyways i've noticed people saying they want the Single to Multiplayer maps converted to PAL, theres no need. if you use the patches to convert BloodGultch from PAL to NTSC, then load it up and click anylevel, it dont matter if you load up bloodgulch, or click on another level and get the dirty disk error, either way you've got the cache files now in your x/y/z partition,then use a file manager, delete the cache003.map and replace it with the SP to MP cache you downloaded (make sure its named the same- cache003.map) load up halo again, select the map the SP to MP map is supposed to replace and it works fine
Anyways i've noticed people saying they want the Single to Multiplayer maps converted to PAL, theres no need. if you use the patches to convert BloodGultch from PAL to NTSC, then load it up and click anylevel, it dont matter if you load up bloodgulch, or click on another level and get the dirty disk error, either way you've got the cache files now in your x/y/z partition,then use a file manager, delete the cache003.map and replace it with the SP to MP cache you downloaded (make sure its named the same- cache003.map) load up halo again, select the map the SP to MP map is supposed to replace and it works fine
Changing the build number is easier as Gabs said.
At least we wont have the PAL/NTSC divide in Halo 2.
At least we wont have the PAL/NTSC divide in Halo 2.
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if you dont already know
To let this (sp-->mp conversion "HEAT") work on PAL:
1. Download the file
2. Extract somewhere on your PC
3. Open cache003.map with your hex editor
4. Go to offset 0x40
5. Change 01.10.12.2276 to 01.01.14.2342
6. Upload to your cache partition and overwrite cache003.map
Follow any other instructions for the original.
This is from XBOX War3z
To let this (sp-->mp conversion "HEAT") work on PAL:
1. Download the file
2. Extract somewhere on your PC
3. Open cache003.map with your hex editor
4. Go to offset 0x40
5. Change 01.10.12.2276 to 01.01.14.2342
6. Upload to your cache partition and overwrite cache003.map
Follow any other instructions for the original.
This is from XBOX War3z
halogt.com
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wpimap.com
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