S3x.xbox7887 wrote:There will be no new releases of mine until Project Yellow, but you can expect to see teleporting included.

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Okay , well , I have evox , is there anything I should do to get it working , because I havent been able to get it working. I've renamed the auto-update , I've used Snave's patch , I've done everything that everyone has said to do , But I just cant get it to work. Thanks for any help anyone can give!xbox7887 wrote:No, it just depends how the memory is allocated. But normally the trainer wouldn't work with evox.focused soul wrote:Do you think its strange i can get it to work with evox? (Im assuming its not supposed to)
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Post 'em all with timestamps already, you douche..xbox7887 wrote:There will be no new releases of mine until Project Yellow, but you can expect to see teleporting included.
That's actually a great idea.DWells55 wrote:Release your new trainer in sync with Blackbolt 360 - that would trigger a few XBMC downloads if I do say so.
lol alright let me see if I have the old build lying around. Stubbs is a no go because I don't have the game so I can't test but Halo 1 is finished, I would just need to trim the Halo 2 trainer then it's ready for releaseAequitas wrote:xbox7887 wrote:There will be no new releases of mine until Project Yellow, but you can expect to see teleporting included.
Whatever, man.. I'm busy with some other crap for the time being. I gotta decide what to do about that obfuscation/encryption issue before posting the new version of UST.. I dunno what the time schedule looks like on Project Yellow, but I'd rather not wait until 2007 or something.xbox7887 wrote:lol alright let me see if I have the old build lying around. Stubbs is a no go because I don't have the game so I can't test but Halo 1 is finished, I would just need to trim the Halo 2 trainer then it's ready for release
No I won't be able to increase the picture size without increasing the gpu's framebuffer size, I believe I've already made the calculations in this thread or the other so I won't do it again, but basically Halo 2 uses too much memory making it not possible without a dev box.SomeoneX wrote:Quick things xbox ...
1. Have to happened to find any code that allows you to break the screenshot into more 640x480 planes for high res images?
2. Any idea if you can remove a few remaining hud messages such as "checkpoint ... done" or "Hold X to pickup [weapon]" when in debug camera mode?
No biggy obviously ... just an added bonus if you found em.